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2007-12-08(svn r11600) -Cleanup: remove extra out-of-memory checks, since it's now ↵glx
done in *allocT functions.
2007-11-26(svn r11526) -Codechange: Rename the function delta fitting to the naming styleskidd13
2007-11-20(svn r11483) -Codechange: Replace codeparts with functions that do the same ↵skidd13
to increase readability
2007-09-09(svn r11066) -Documentation [FS#1091]: of map.*. Patch by Progman.rubidium
2007-08-03(svn r10778) -Fix: one-liners to allow MSVC and WINCE to work together (or ↵truelight
anyway, a step towards that goal) -Fix: put DEBUG lines under WINCE via a function designed for just that under WINCE
2007-07-30(svn r10736) -Fix: Correct all mispellings of 'successful'.peter1138
2007-04-27(svn r9729) -Documentation: add some documentation in various placesrubidium
2007-04-18(svn r9673) -Cleanup: remove spaces before tabs and replace non-indenting ↵rubidium
tabs with spaces.
2007-04-18(svn r9672) -Cleanup: lots of coding style fixes around operands.rubidium
2007-03-19(svn r9315) -Merge: The newhouses branch. With this merge comes almost ↵maedhros
complete support for the newhouses grf specs, so all newhouses grfs will be playable in the game. Many thanks to everyone who contributed code and ideas, and all the testers who found things we missed.
2007-03-03(svn r8987) -Cleanup: doxygen changes. Again. Mostly (still) @files missing ↵belugas
tags and (more than just) a few comments style.
2007-01-11(svn r8066) - Codechange: MallocT(), CallocT(), ReallocT() now return the ↵KUDr
pointer to allocated memory instead of modifying the pointer given as parameter
2007-01-10(svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, ↵rubidium
stillunknown and pv2b.
2007-01-10(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files ↵KUDr
renamed to .cpp)