Age | Commit message (Collapse) | Author |
|
if a header require a header make it include that header
|
|
whether it succeeded or not.
-Fix: AIs did update their last cost incorrectly in network games if the cost of the DC_EXEC phase differed from the ~DC_EXEC phase.
|
|
font, recalculate the coordinates/sizes of the viewport signs. Otherwise it gets glitchy or abbreviated (in the smallmap)
|
|
same twice.
|
|
|
|
WindowDesc; it's determined from the (nested) widgets
|
|
|
|
then get moved to spectators and you click 'Ok' a crash would occur
|
|
used in ways that aren't always wanted, causing bugs and the like. Also with nested widgets most reasons for handling OnResize have gone.
|
|
|
|
window class
|
|
nested widgets through the nested_array.
|
|
|
|
relatives
|
|
|
|
UpdateAll[Type]VirtCoords.
|
|
|
|
they are basically the same thing
|
|
|
|
sources too
|
|
|
|
color and colour.
|
|
guarantees that _current_company is the same as _local_company.
|
|
|
|
|
|
(not enough players)" fully translateable.
|
|
(optional) parameter.
|
|
#include dependencies.
|
|
ClientIndex
|
|
one of the the network files.
|
|
identification ids and the indices into the clients/client info arrays.
|
|
network support.
|
|
|
|
client so it is immediatelly clear which one you are working with.
|
|
ShowQueryString()
|
|
sprites: fonts, recolour, mapgen and normal sprites.
|
|
networking enabled.
|
|
trains having the selected waypoint in their orders.
Changing its name is also supported from the same new window.
Gui based on work done by Satyap, on FS#2025.
|
|
constants.
|
|
with all other structs/classes that are in a pool.
|
|
Dimension instead of uint16[2] for resolutions
|
|
-Fix: MP advertising was not advertising.
|
|
headers so that nothing from the network directory needs to include basically all network headers.
|
|
settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
|
|
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
|
|
|
|
Window constructors.
|
|
OnKeyPress/OnCTRLStateChange to make it obvious what the return values mean.
|
|
the Window class and remove Window from their naming.
|
|
to modify the state of the statusbar from outside the statusbar.
|