Age | Commit message (Collapse) | Author |
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-Fix: unusable non-stop orders shown for waypoints and depots.
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instead of two. The "TTDP compatible order" setting now only sets the default behaviour of new trains.
-Feature: allow three different load type in a single game instead of two. One can choose full load all and full load any instead of full load being governed by the "full load any" patch setting.
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some future changes.
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(non stop and full load are ambiguous and depend on some patch settings).
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distinct tasks, just make an extra button for it and hide them when not needed.
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Patch by Roujin.
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instead of transparent
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brazilian_portuguese - 18 fixed by fukumori (18)
bulgarian - 17 fixed by thetitan (17)
catalan - 11 fixed by arnaullv (11)
dutch - 19 fixed by habell (19)
french - 11 fixed by glx (11)
hungarian - 5 fixed by miham (5)
icelandic - 24 fixed, 2 changed by scrooge (26)
italian - 11 fixed, 1 changed by lorenzodv (12)
korean - 17 fixed, 3 changed by leejaeuk5 (20)
slovak - 18 fixed by lengyel (18)
slovenian - 19 fixed by Necrolyte (19)
swedish - 33 fixed by daishan (33)
turkish - 18 fixed by jnmbk (18)
ukrainian - 17 fixed by mad (17)
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town
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display for industries)
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while pressing the CTRL key. Patch by Phil Sophus.
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translation while it is still in use.
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someone without a keyboard can enter text too. Patch by Dominik.
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brazilian_portuguese - 1 fixed by fukumori (1)
bulgarian - 1 fixed by thetitan (1)
catalan - 8 fixed by arnaullv (8)
czech - 1 fixed by Hadez (1)
french - 8 fixed by glx (8)
hungarian - 10 fixed by miham (10)
icelandic - 9 fixed, 1 changed by scrooge (10)
italian - 8 fixed by lorenzodv (8)
korean - 1 fixed by darkttd (1)
russian - 8 fixed by Smoky555 (8)
ukrainian - 1 fixed by mad (1)
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description title bar.
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german - 1 fixed by moewe2 (1)
icelandic - 346 fixed by scrooge (346)
korean - 2 fixed by darkttd (2)
portuguese - 6 fixed by nars (6)
russian - 15 fixed by Smoky555 (15)
slovenian - 6 fixed by Necrolyte (6)
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brazilian_portuguese - 2 fixed by fukumori (2)
bulgarian - 3 fixed, 1 changed by kokobongo (3), thetitan (1)
catalan - 2 fixed by arnaullv (2)
czech - 2 fixed by Hadez (2)
danish - 15 fixed by ThomasA (15)
dutch - 2 fixed, 1 changed by habell (3)
estonian - 2 fixed by kristjans (2)
french - 2 fixed by glx (2)
german - 15 fixed, 1 changed by moewe2 (16)
italian - 2 fixed by lorenzodv (2)
portuguese - 9 fixed, 6 changed by nars (15)
slovak - 2 fixed by lengyel (2)
slovenian - 9 fixed by Necrolyte (9)
spanish - 2 fixed, 2 changed by eusebio (4)
turkish - 22 fixed by jnmbk (22)
ukrainian - 2 fixed, 18 changed by mad (20)
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roads as this allowed competitors to remove the one-way state.
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called 'realistic' (matching other vehicles) (1/1) to original TTD
speed (1/4). Note this option defaults to original TTD speed.
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brazilian_portuguese - 13 fixed, 51 changed by fukumori (64)
bulgarian - 12 fixed by thetitan (12)
catalan - 13 fixed by arnaullv (13)
czech - 13 fixed, 8 changed by Hadez (21)
dutch - 13 fixed by habell (13)
estonian - 13 fixed, 3 changed by kristjans (16)
french - 13 fixed, 20 changed by glx (33)
hungarian - 13 fixed by miham (13)
italian - 13 fixed, 8 changed by lorenzodv (21)
japanese - 13 fixed by ickoonite (13)
korean - 14 fixed by leejaeuk5 (14)
portuguese - 2 fixed by nars (2)
slovak - 13 fixed by lengyel (13)
slovenian - 1 fixed by Necrolyte (1)
spanish - 13 fixed by eusebio (13)
swedish - 1 fixed by ChrillDeVille (1)
ukrainian - 13 fixed, 1 deleted, 124 changed by mad (138)
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files
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(Yorick)
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settings and make in switchable by Ctrl+9
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building transparency settings
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they will not be changed by pressing 'x'. (Roujin)
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brazilian_portuguese - 1 changed by tucalipe (1)
italian - 2 changed by lorenzodv (2)
japanese - 7 fixed by ickoonite (7)
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'quit' with US English
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czech - 1 fixed by Hadez (1)
estonian - 11 changed by kristjans (11)
french - 2 changed by belugas (2)
korean - 1 changed by darkttd (1)
spanish - 5 fixed by eusebio (5)
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building concept.
So when you want invisible trees, just select the option of the same name in the Patch Options and toggle transparency of trees.
More to come on the saga of Invisibility. So stay tuned.
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brazilian_portuguese - 5 fixed, 5 changed by fukumori (4), tucalipe (6)
bulgarian - 7 fixed by thetitan (7)
catalan - 1 fixed by arnaullv (1)
danish - 9 fixed by ThomasA (9)
dutch - 5 fixed by habell (5)
estonian - 7 fixed, 12 changed by kristjans (19)
french - 1 fixed by glx (1)
german - 6 fixed by moewe2 (6)
italian - 1 fixed by lorenzodv (1)
korean - 6 fixed, 11 changed by leejaeuk5 (17)
russian - 9 fixed by Smoky555 (9)
slovak - 7 fixed by lengyel (7)
slovenian - 7 fixed by Necrolyte (7)
swedish - 6 fixed by ChrillDeVille (6)
ukrainian - 7 fixed by mad (7)
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languages.
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aren't present in TTD, since they don't correspond to either TTD's TextIDs or OpenTTD's StringIDs.
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station view
cargo waiting list instead of just one. The station view window is now
resizable to cope with the extra information.
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brazilian_portuguese - 2 fixed by fukumori (2)
catalan - 6 fixed by arnaullv (6)
croatian - 4 changed by blozo (4)
czech - 6 fixed by Hadez (6)
dutch - 2 fixed by habell (2)
french - 6 fixed by glx (6)
hungarian - 15 fixed by miham (15)
italian - 6 fixed by lorenzodv (6)
portuguese - 5 fixed, 2 changed by nars (7)
russian - 1 changed by HMage (1)
spanish - 3 fixed by eusebio (3)
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rivers are drawn as canals. Rivers can currently only be placed with-in the scenario editor.
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widgets to avoid separate DrawString()s, and do the same for the scenario flat-land window.
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unneeded strings
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the livery colour of the engine instead of their wagon type.
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brazilian_portuguese - 36 changed by fukumori (36)
korean - 1 fixed by leejaeuk5 (1)
piglatin - 20 fixed by adammw (20)
portuguese - 1 fixed by nars (1)
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