Age | Commit message (Collapse) | Author |
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Remove incorrect empty translations
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Replace very old tabs which should be spaces by spaces
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brazilian_portuguese - 1 changed by fukumori (1)
croatian - 78 fixed, 1 changed by tperic (79)
german - 15 changed by Neonox (15)
portuguese - 4 fixed by izhirahider (4)
russian - 10 fixed by DarkFenX (10)
slovenian - 4 fixed by Necrolyte (4)
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brazilian_portuguese - 33 changed by fukumori (33)
danish - 2 fixed by MiR (2)
esperanto - 6 fixed, 1 changed by LaPingvino (7)
italian - 4 changed by sidew (4)
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brazilian_portuguese - 6 fixed, 363 changed by fukumori (369)
bulgarian - 6 fixed by groupsky (6)
catalan - 6 fixed by arnaullv (6)
croatian - 54 fixed, 3 changed by tperic (57)
czech - 6 fixed by Hadez (6)
danish - 2 fixed, 1 changed by MiR (3)
dutch - 2 fixed by habell (2)
estonian - 6 fixed by kristjans (6)
french - 4 fixed by glx (4)
german - 6 fixed, 2 changed by Neonox (8)
hungarian - 2 fixed by miham (2)
italian - 6 fixed, 4 changed by lorenzodv (6), sidew (4)
japanese - 6 fixed by ickoonite (6)
polish - 4 fixed by meush (4)
simplified_chinese - 6 fixed by Fishingsnow (6)
slovenian - 39 fixed, 1 deleted, 2 changed by Necrolyte (42)
turkish - 6 fixed by jnmbk (6)
ukrainian - 41 fixed, 1 deleted, 22 changed by znikoz (1), mad (63)
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language files, as well as two others that weren't used for ages (tgp had other strings for them, or simply not).
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From the scenario editor dialog, remove the 'load heightmap' option and put that with the other options like 'load scenario', 'save scenario', etc. Play a little bit with positioning of elements inside the scenario editor dialog so it looks better.
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in the scenario editor. Add a button to the landscape window to do this.
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french - 2 fixed by glx (2)
polish - 2 fixed by meush (2)
ukrainian - 36 fixed, 10 changed by mad (46)
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downloading the map from a game server when connecting from the command prompt and internal console.
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american - 4 fixed by WhiteRabbit (4)
brazilian_portuguese - 4 fixed by fukumori (4)
danish - 16 changed by MiR (16)
esperanto - 4 fixed by LaPingvino (4)
french - 32 changed by glx (32)
italian - 4 fixed by sidew (4)
japanese - 4 fixed, 2 changed by ickoonite (4), PouncingAnt (2)
korean - 1 changed by darkttd (1)
norwegian_nynorsk - 4 fixed by pollux (4)
portuguese - 6 changed by izhirahider (6)
romanian - 4 fixed by kneekoo (4)
slovak - 4 fixed by lengyel (4)
slovenian - 43 fixed, 38 changed by Necrolyte (81)
spanish - 4 fixed by jfrank (4)
swedish - 4 fixed by daishan (4)
ukrainian - 45 fixed, 7 deleted, 18 changed by mad (14), znikoz (56)
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czech - 4 fixed by Hadez (4)
danish - 1 changed by MiR (1)
korean - 3 changed by darkttd (3)
turkish - 4 fixed by jnmbk (4)
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catalan - 4 fixed by arnaullv (4)
danish - 4 fixed, 2 changed by MiR (6)
dutch - 4 fixed by habell (4)
french - 4 fixed by glx (4)
german - 4 fixed by Neonox (4)
hungarian - 4 fixed by miham (4)
korean - 4 fixed, 4 changed by Nios (4), leejaeuk5 (4)
lithuanian - 2 changed by Domas (2)
polish - 4 fixed by meush (4)
portuguese - 4 fixed by izhirahider (4)
simplified_chinese - 4 fixed by Fishingsnow (4)
slovenian - 4 fixed, 410 changed by Necrolyte (414)
ukrainian - 34 fixed, 49 changed by mad (79), znikoz (4)
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s/m?/m³/
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STR_AVAILABLE_ROAD_VEHICLES for clarificaton (Tron)
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global vehicle lists to 'Available <vehtype>' as it is a view-only list, not one from which you can purchase (rolling) stock.
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brazilian_portuguese - 1 changed by fukumori (1)
korean - 1 changed by Nios (1)
ukrainian - 1 fixed, 23 changed by mad (24)
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korean - 2 changed by leejaeuk5 (2)
slovak - 1 changed by lengyel (1)
slovenian - 290 changed by Necrolyte (290)
ukrainian - 1 fixed, 55 changed by mad (7), znikoz (49)
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estonian - 1 fixed by vermon (1)
finnish - 1 fixed by kerba (1)
greek - 13 fixed by Kesnar (13)
norwegian_bokmal - 1 fixed by oletk (1)
romanian - 1 fixed by kneekoo (1)
spanish - 1 fixed by eusebio (1)
ukrainian - 31 fixed, 24 changed by znikoz (4), mad (51)
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this wrong argidx issue, we decided to remove the {P ..} from STR_TONS
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brazilian_portuguese - 2 changed by fukumori (2)
esperanto - 14 changed by LaPingvino (14)
simplified_chinese - 6 fixed, 10 changed by Fishingsnow (16)
slovenian - 394 changed by Necrolyte (394)
ukrainian - 68 changed by mad (61), znikoz (7)
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chinese translation
-Fix: added dummy ownname to Korean, translator will have to supply it through WT2
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american - 1 fixed by WhiteRabbit (1)
brazilian_portuguese - 5 changed by fukumori (5)
esperanto - 4 changed by LaPingvino (4)
japanese - 28 changed by ickoonite (28)
korean - 6 fixed, 151 changed by leejaeuk5 (157)
simplified_chinese - 7 fixed, 2 changed by Fishingsnow (9)
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officially available language (number of missing strings is far less than 100)
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language, fixed a wrong plural param
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brazilian_portuguese - 10 changed by fukumori (10)
polish - 5 fixed by meush (5)
simplified_chinese - 9 fixed, 191 changed by Fishingsnow (200)
slovak - 1 fixed by lengyel (1)
slovenian - 1 changed by ThePianoGuy (1)
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brazilian_portuguese - 69 changed by fukumori (69)
frisian - 48 fixed by ikkejw (48)
russian - 57 changed by DarkFenX (57)
ukrainian - 5 changed by znikoz (5)
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for simplified chinese (Fishingsnow) and japanese (ickoonite)
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brazilian_portuguese - 2 fixed, 49 changed by fukumori (51)
bulgarian - 1 fixed by kokobongo (1)
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of the russian language
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afrikaans - 26 fixed, 63 changed by TrueTenacity (89)
dutch - 1 fixed by habell (1)
esperanto - 1 fixed by LaPingvino (1)
russian - 26 changed by DarkFenX (26)
turkish - 1 fixed by jnmbk (1)
ukrainian - 6 changed by znikoz (6)
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resulting in a clean
start of openttd being in russian instead of in english.
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back to UTF8 characters
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since ALL language changes done today are garbage due to a quick bugfix in WT2 which introduced another, much more serious bug: put an utf8_to_htmlcode() call to a wrong place
I will fix the affected language files soon (20-30 minutes)
Please excuse me for this whole problem :-(
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brazilian_portuguese - 3 changed by fukumori (3)
danish - 21 changed by MiR (21)
german - 1 fixed by Neonox (1)
japanese - 24 changed by ickoonite (24)
norwegian_nynorsk - 1 changed by pollux (1)
russian - 5 fixed, 75 changed by DarkFenX (80)
slovenian - 57 changed by Necrolyte (57)
swedish - 1 fixed by daishan (1)
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removed either accidentally or on purpose, will look after it later
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brazilian_portuguese - 1 fixed, 66 changed by fukumori (67)
catalan - 1 fixed by arnaullv (1)
czech - 1 fixed by Hadez (1)
danish - 1 fixed, 1 changed by MiR (1), ThomasA (1)
french - 1 fixed by glx (1)
hungarian - 1 fixed by miham (1)
italian - 1 fixed by sidew (1)
japanese - 1 fixed, 63 changed by ickoonite (64)
norwegian_nynorsk - 1 fixed, 37 changed by khaavik (28), pollux (10)
portuguese - 1 fixed by izhirahider (1)
slovenian - 1 fixed by Necrolyte (1)
ukrainian - 5 fixed, 16 changed by fevral13 (4), znikoz (17)
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date, which can be set by each network player seperately.
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brazilian_portuguese - 4 fixed by fukumori (4)
bulgarian - 1 fixed, 48 changed by groupsky (49)
croatian - 163 fixed, 60 changed by Ydobon (223)
danish - 23 changed by MiR (23)
esperanto - 2 changed by LaPingvino (2)
italian - 4 fixed by sidew (4)
japanese - 5 fixed by ickoonite (5)
norwegian_bokmal - 4 fixed by brygge_2 (4)
norwegian_nynorsk - 830 changed by khaavik (822), Eikje3 (8)
portuguese - 4 fixed by izhirahider (4)
slovenian - 4 fixed, 64 changed by Necrolyte (68)
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american - 4 fixed by WhiteRabbit (4)
bulgarian - 4 fixed by groupsky (4)
catalan - 4 fixed by arnaullv (4)
croatian - 379 fixed, 32 changed by Ydobon (411)
czech - 4 fixed by joeprusa (4)
danish - 4 fixed, 24 changed by ThomasA (20), MiR (8)
dutch - 4 fixed by habell (1), Zr40 (3)
esperanto - 4 fixed by LaPingvino (4)
estonian - 4 fixed, 2 changed by kristjans (6)
finnish - 7 fixed by pallokala (7)
german - 4 fixed by Neonox (3), chu (1)
hungarian - 4 fixed by miham (4)
japanese - 14 fixed by ickoonite (14)
lithuanian - 4 fixed, 3 changed by Domas (7)
norwegian_nynorsk - 4 fixed, 119 changed by khaavik (123)
romanian - 4 fixed by kneekoo (4)
slovak - 4 fixed by lengyel (4)
spanish - 4 fixed, 2 changed by eusebio (6)
swedish - 4 fixed by ChrillDeVille (4)
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danish - 56 changed by MiR (56)
french - 4 fixed by glx (4)
japanese - 77 fixed, 23 changed by ickoonite (100)
norwegian_nynorsk - 5 fixed, 1 changed by pollux (6)
turkish - 4 fixed by jnmbk (4)
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have the exact GRF files in your list. GRF files that are found based on GRFID (but not on matching md5sum) are used instead of disabling them. This does not affect MP games, there you still need an exact match.
-GRF Window colour-codes changed a bit: Static is now grey, and compatible GRF (found locally only based on GRFID) are shown in orange. Compatible GRF's also have an orange status/warning text saying they're not the original the game was saved with.
-Loaded games with something amiss regarding GRF's will show an appropiate warning message.
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