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2021-09-02Codechange: validate that all STR_NNN strings are defined and used (#9518)Patric Stout
2021-08-30Update: Translations from eintstranslators
vietnamese: 6 changes by myquartz
2021-08-29Update: Translations from eintstranslators
greek: 121 changes by dionisis84
2021-08-28Codechange: remove unused strings (#9516)Patric Stout
2021-08-28Update: Translations from eintstranslators
arabic (egypt): 21 changes by AviationGamerX finnish: 2 changes by hpiirai turkish: 59 changes by ahmetlii
2021-08-27Update: Translations from eintstranslators
swedish: 2 changes by joeax910 spanish (mexican): 7 changes by absay slovenian: 2 changes by Yeznick greek: 60 changes by dionisis84 german: 7 changes by Wuzzy2 dutch: 2 changes by Afoklala
2021-08-26Update: Translations from eintstranslators
norwegian (bokmal): 5 changes by buzzCraft, 2 changes by Anolitt english (us): 7 changes by 2TallTyler russian: 2 changes by Ln-Wolf
2021-08-25Update: Translations from eintstranslators
greek: 28 changes by dionisis84 portuguese: 2 changes by azulcosta
2021-08-24Update: Translations from eintstranslators
greek: 17 changes by dionisis84 catalan: 4 changes by J0anJosep portuguese (brazilian): 2 changes by Vimerum
2021-08-23Update: Translations from eintstranslators
swedish: 8 changes by joeax910
2021-08-23Fix: [Network] show query errors in the server listing instead of error ↵Patric Stout
popup (#9506) When you are query several servers at once, it is rather unclear for which server you got a popup. Instead, show any errors on the server itself. This is only true for the query-part. Joining a server still gives an error popup to tell you about any issue.
2021-08-21Update: Translations from eintstranslators
indonesian: 32 changes by dimaspaf14 russian: 2 changes by Ln-Wolf
2021-08-20Update: Translations from eintstranslators
korean: 5 changes by telk5093 dutch: 5 changes by Afoklala portuguese (brazilian): 3 changes by AKANexus polish: 5 changes by pAter-exe
2021-08-19Update: Translations from eintstranslators
italian: 13 changes by CoderLel russian: 1 change by Ln-Wolf french: 2 changes by glx22
2021-08-18Update: Translations from eintstranslators
finnish: 3 changes by hpiirai portuguese: 2 changes by azulcosta
2021-08-18Update: Translations from eintstranslators
finnish: 2 changes by hpiirai portuguese: 1 change by azulcosta
2021-08-18Fix #9492: show for what server a relay session is being created (#9494)Patric Stout
Currently it says "the server" which is a bit ambigious. Be more specific.
2021-08-18Fix #9491: reword "no connection" error message (#9495)Patric Stout
2021-08-18Fix: typo in the word "spectator" (tnx Heiki) (#9496)Patric Stout
2021-08-17Update: Translations from eintstranslators
catalan: 2 changes by J0anJosep french: 1 change by glx22
2021-08-17Update: Translations from eintstranslators
russian: 1 change by Ln-Wolf
2021-08-17Fix: report reuse of invite-code and switch to local game-type (#9487)Patric Stout
This prevents two servers battling for the same invite-code. Now the last one wins.
2021-08-16Update: Translations from eintstranslators
chinese (simplified): 1 change by goodspeed34
2021-08-15Update: Translations from eintstranslators
chinese (simplified): 82 changes by goodspeed34 french: 2 changes by glx22 portuguese: 1 change by azulcosta portuguese (brazilian): 2 changes by Vimerum
2021-08-15Update: Translations from eintstranslators
portuguese: 1 change by azulcosta
2021-08-14Feature: make "join game" button join the game, instead of first showing a ↵Patric Stout
lobby window (#9467) Nobody really paid attention to the lobby window, and it completely missed its purpose. Most people don't even wait for companies to show up, but just hit "New Company". This in turn means people create a lot of unneeded companies, while they "just want to watch the game" or join another company. Instead, "Join Game" now just joins the game as spectators.
2021-08-14Update: Translations from eintstranslators
2021-08-14Fix: name the Online Players caption the same as in the menu (#9473)Patric Stout
Referring to one window in two ways is a bit annoying.
2021-08-14Add: mention you are a spectator in the status bar (if you are, ofc) (#9471)Patric Stout
2021-08-10Update: Translations from eintstranslators
2021-08-10Change: remove the ability to control "max spectators" (#9466)Patric Stout
Soon we will make "join game" join the game as spectator first, so limiting the amount of spectators makes no sense anymore in that context. Not sure it ever did make sense.
2021-08-07Update: Translations from eintstranslators
vietnamese: 28 changes by KhoiCanDev
2021-08-05Update: Translations from eintstranslators
latvian: 13 changes by osprinkis
2021-08-04Update: Translations from eintstranslators
norwegian (bokmal): 28 changes by Anolitt
2021-08-02Update: Translations from eintstranslators
french: 12 changes by glx22
2021-07-31Update: Translations from eintstranslators
portuguese (brazilian): 6 changes by Vimerum
2021-07-30Update: Translations from eintstranslators
dutch: 13 changes by Afoklala
2021-07-29Update: Translations from eintstranslators
slovak: 39 changes by ApplePie420
2021-07-28Update: Translations from eintstranslators
finnish: 14 changes by hpiirai
2021-07-27Update: Translations from eintstranslators
german: 10 changes by Wuzzy2
2021-07-26Update: Translations from eintstranslators
german: 4 changes by danidoedel romanian: 23 changes by ALEX11BR portuguese (brazilian): 6 changes by jpsl00
2021-07-25Update: Translations from eintstranslators
romanian: 17 changes by ALEX11BR
2021-07-24Update: Translations from eintstranslators
swedish: 9 changes by joeax910 russian: 1 change by Ln-Wolf
2021-07-23Update: Translations from eintstranslators
russian: 9 changes by Ln-Wolf catalan: 25 changes by J0anJosep
2021-07-22Update: Translations from eintstranslators
spanish (mexican): 13 changes by absay
2021-07-21Update: Translations from eintstranslators
english (us): 15 changes by 2TallTyler korean: 12 changes by telk5093 russian: 3 changes by Ln-Wolf portuguese: 12 changes by azulcosta polish: 98 changes by pAter-exe
2021-07-20Update: Translations from eintstranslators
swedish: 1 change by joeax910 romanian: 36 changes by ALEX11BR
2021-07-20Feature: allow the use of TURN to connect client and server togetherPatric Stout
TURN is a last resort, used only if all other methods failed. TURN is a relay approach to connect client and server together, where openttd.org (by default) is the middleman. It is very unlikely either the client or server cannot connect to the STUN server, as they are both already connected to the Game Coordinator. But in the odd case it does fail, estabilishing the connection fails without any further possibility to recover.
2021-07-19Update: Translations from eintstranslators
german: 1 change by danidoedel
2021-07-18Update: Translations from eintstranslators
estonian: 1 change by siimsoni russian: 20 changes by Ln-Wolf