Age | Commit message (Collapse) | Author |
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norwegian (bokmal): 1 change by Leifbk
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romanian: 8 changes by alexmerlin1985
dutch: 2 changes by JanWillem
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cargo type.
It is only an error if the invalid result is actually used. This will be silently ignored at the moment.
It is still an error if a duplicate cargo type is returned.
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finnish: 110 changes by hpiirai
ukrainian: 149 changes by nsergiy
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finnish: 214 changes by hpiirai
norwegian (bokmal): 10 changes by Leifbk
russian: 2 changes by Lone_Wolf
croatian: 6 changes by VoyagerOne
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finnish: 46 changes by hpiirai
danish: 10 changes by nielsmh
hungarian: 2 changes by Brumi
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finnish: 14 changes by ln
catalan: 8 changes by juanjo
polish: 7 changes by xaxa
dutch: 7 changes by JanWillem
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cargo to/from their neutral station. (#7234)
This change is a controlled by a game setting, located under Environment ->
Industries which allows toggling the behaviour. It defaults to enabled.
"Company stations can serve industries with attached neutral stations"
When enabled, industries with attached neutral station (such as Oil Rigs) may
also be served by company-owned stations built nearby. This is the traditional
behaviour.
When disabled, these industries may only be served by their neutral station.
Any nearby company-owned stations won't be able to serve them, nor will the
neutral station serve anything else other than the industry.
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dutch: 2 changes by JanWillem
russian: 4 changes by Lone_Wolf
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dutch: 13 changes by JanWillem
hungarian: 4 changes by Brumi
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In 10 years there is no commit to change how BeOS works, and we
have no active maintainer for it. It is unlikely it works in its
current state (but not impossible).
With the arrival of SDL2 (and removal of SDL), BeOS is no longer
support. SDL2 suggests to use Haiku instead of BeOS.
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In 10 years there is no commit to change how MorphOS works, and we
have no active maintainer for it. It is unlikely it works in its
current state (but not impossible).
With the arrival of SDL2 (and removal of SDL), MorphOS is no longer
support. There is an SDL2 port for MorphOS, but it is not maintained
by upstream SDL2, and nobody can currently test it out.
If anyone wants to re-add MorphOS, please do (revert this patch,
fix the problems, and create a Pull Request). If you need any help
doing so, let us know! It is not that we don't like MorphOS, it is
that we don't have anyone fixing the problems :(
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finnish: 40 changes by hpiirai
english (us): 19 changes by njn
spanish (mexican): 3 changes by njn
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Introduce a new default algorithm for town cargo generation (passengers and mail), and a game setting to choose between the new and original algorithm.
The original town cargo generation algorithm has the property of the generated amount relating to the square of each building's population, meaning large towns easily produce more cargo than can realistically be transported. The problem is excessive cargo is amplified if playing with cargodist.
The new algorithm introduced instead has a linear relation to the population. The result is that smaller towns will produce slightly more cargo, while the largest towns will produce about a fourth of what they would with the original algorithm.
Existing savegames will use the original algorithm, while new games will default to the new algorithm.
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finnish: 39 changes by hpiirai
french: 4 changes by glx
hungarian: 4 changes by Brumi
russian: 3 changes by Lone_Wolf
korean: 20 changes by telk5093
croatian: 5 changes by VoyagerOne
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setting (there's a cheat for this)
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catalan: 62 changes by juanjo
french: 11 changes by glx
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croatian: 6 changes by VoyagerOne
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turkish: 4 changes by DarkSapling
danish: 10 changes by Deb622
norwegian (bokmal): 11 changes by Leifbk
portuguese: 11 changes by vesgo
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dutch: 80 changes by JanWillem
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romanian: 7 changes by alexmerlin1985
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dutch: 68 changes by JanWillem
danish: 17 changes by nielsmh
hungarian: 3 changes by Brumi
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italian: 11 changes by lorenzodv
dutch: 46 changes by JanWillem
russian: 5 changes by Lone_Wolf
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danish: 11 changes by nielsmh
spanish (mexican): 11 changes by Absay
hungarian: 100 changes by Brumi
russian: 6 changes by Lone_Wolf
croatian: 9 changes by VoyagerOne
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Adds an option in the "Game Options" next to "Interface Size" called "Font Size". Available options are normal, double, and quad.
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italian: 9 changes by lorenzodv
norwegian (bokmal): 4 changes by Leifbk
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dutch: 76 changes by JanWillem
scottish gaelic: 44 changes by GunChleoc
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english (us): 11 changes by njn
dutch: 244 changes by JanWillem
turkish: 102 changes by wakeup
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dutch: 100 changes by JanWillem
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ukrainian: 6 changes by nsergiy
dutch: 210 changes by JanWillem
french: 1 change by glx
portuguese: 4 changes by vesgo
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danish: 5 changes by nielsmh
french: 3 changes by glx
spanish (mexican): 4 changes by Absay
russian: 4 changes by Lone_Wolf
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dropdown menus
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english (us): 1 change by njn
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english (us): 64 changes by njn
polish: 2 changes by McZapkie
danish: 1 change by njn
french: 2 changes by glx
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faroese: 1 change by JayPee
german: 1 change by ShadowCop
norwegian (bokmal): 96 changes by Leifbk
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russian: 3 changes by Lone_Wolf
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greek: 15 changes by fumantsu
dutch: 73 changes by JanWillem
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korean: 6 changes by telk5093
polish: 18 changes by xaxa
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swedish: 21 changes by Joel_A
german: 1 change by smwforever45
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german: 64 changes by smwforever45
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croatian: 4 changes by VoyagerOne
korean: 4 changes by telk5093
russian: 2 changes by Lone_Wolf
german: 4 changes by smwforever45, 4 changes by ShadowCop
spanish (mexican): 2 changes by Absay
portuguese: 52 changes by vesgo
finnish: 3 changes by hpiirai
dutch: 238 changes by JanWillem
estonian: 1 change by rm87
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