Age | Commit message (Collapse) | Author |
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czech - 1 fixed, 7 changed by Hadez (7), joeprusa (1)
danish - 61 fixed, 6 changed by ThomasA (28), MiR (39)
dutch - 6 fixed by habell (5), webfreakz (1)
estonian - 1 fixed by kristjans (1)
finnish - 66 fixed by habazi (66)
french - 2 fixed, 2 changed by glx (4)
galician - 14 fixed by Condex (14)
german - 63 fixed, 16 changed by sulai (41), dih (38)
italian - 1 fixed, 1 changed by lorenzodv (2)
piglatin - 27 fixed by adammw (27)
romanian - 57 fixed by kneekoo (57)
russian - 13 fixed by Smoky555 (13)
slovenian - 6 fixed by Necrolyte (6)
spanish - 9 fixed by eusebio (9)
ukrainian - 6 fixed by mad (6)
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compatible nonstop handling' wasn't a correct description anymore.
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affected by r13872. which removed the STR_NEWS_OPEN_CLOSE string
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deletion of companies as the removal of a company could lead to wrong names in the news messages.
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were printed, otherwise the text could change due to the few number of slots that could be used to bind.
-Codechange: remove all BindCString and related functions and replace it by RAW_STRING which prints the C-string raw pointer that is on the 'print stack'.
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in r13702.
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more modular (instead of causing a string explosion).
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instead of two. The "TTDP compatible order" setting now only sets the default behaviour of new trains.
-Feature: allow three different load type in a single game instead of two. One can choose full load all and full load any instead of full load being governed by the "full load any" patch setting.
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(non stop and full load are ambiguous and depend on some patch settings).
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distinct tasks, just make an extra button for it and hide them when not needed.
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files
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languages.
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brazilian_portuguese - 36 changed by fukumori (36)
korean - 1 fixed by leejaeuk5 (1)
piglatin - 20 fixed by adammw (20)
portuguese - 1 fixed by nars (1)
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Stellingwerf (FS#1613).
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network games.
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first two. Patch by SmatZ.
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the news item pops up after the industry has been removed from the map.
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afrikaans - 47 fixed, 52 changed by TrueTenacity (99)
brazilian_portuguese - 23 changed by fukumori (23)
bulgarian - 14 fixed by thetitan (14)
catalan - 3 changed by arnaullv (3)
croatian - 6 fixed, 12 changed by knovak (15), tperic (3)
danish - 20 fixed by ThomasA (20)
finnish - 20 fixed by habazi (20)
german - 10 fixed by Timwi (10)
hungarian - 1 fixed by miham (1)
italian - 1 fixed by lorenzodv (1)
japanese - 6 fixed by ickoonite (6)
norwegian_nynorsk - 6 fixed by pollux (6)
piglatin - 20 fixed by adammw (20)
russian - 20 fixed by Smoky555 (20)
slovak - 1 fixed by lengyel (1)
slovenian - 7 fixed by Necrolyte (7)
spanish - 1 changed by Cabu (1)
traditional_chinese - 21 fixed by xbddc (21)
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in r10886.
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r10820.
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company name and the player number, i.e. always put a space between them.
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brazilian_portuguese - 4 fixed by tucalipe (4)
catalan - 4 fixed by arnaullv (4)
croatian - 7 fixed by knovak (7)
danish - 10 fixed, 7 changed by ThomasA (17)
dutch - 4 fixed by habell (4)
estonian - 4 fixed by kristjans (4)
finnish - 30 fixed by habazi (30)
korean - 4 fixed by darkttd (4)
norwegian_nynorsk - 16 fixed by pollux (16)
piglatin - 12 fixed by adammw (12)
portuguese - 4 changed by izhirahider (4)
russian - 4 fixed by Smoky555 (4)
slovenian - 4 fixed by Necrolyte (4)
spanish - 4 fixed by eusebio (4)
ukrainian - 4 fixed by fevral13 (4)
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more flexible one.
Thanks to Csaboka (from TTDPatch dev team) for his hints and original design (which i've found while it was halfway done, so i could make it more compliant ;)). Don't expect it to be a carbon-copy though. A few differences can be found here and there.
Thanks to Rubidium for his helping hand. Hope you will like it as we do :)
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catalan - 4 fixed by arnaullv (4)
estonian - 15 fixed by kristjans (15)
japanese - 4 fixed by ickoonite (4)
piglatin - 28 fixed by adammw (23), miham (5)
romanian - 7 fixed by kneekoo (7)
slovenian - 4 fixed by Necrolyte (4)
traditional_chinese - 1 changed by xbddc (1)
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all other translations.
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must use {STRING1}, so pass it the correct params
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instead of {COMPANY}
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brazilian_portuguese - 3 fixed by tucalipe (3)
bulgarian - 5 fixed by thetitan (5)
catalan - 3 fixed by arnaullv (3)
estonian - 6 fixed, 4 changed by vermon (10)
french - 1 fixed by glx (1)
italian - 1 fixed, 17 changed by lorenzodv (18)
norwegian_nynorsk - 20 fixed by pollux (20)
piglatin - 25 fixed by adammw (25)
polish - 5 fixed by meush (5)
slovak - 1 fixed by lengyel (1)
slovenian - 20 fixed by Necrolyte (20)
spanish - 4 fixed, 4 changed by eusebio (8)
ukrainian - 3 fixed, 2 changed by mad (5)
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repay/borrow amounts
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savegame failed and do not crash on loading savegames that were altered by patches or branches.
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because everything is already 64 bits by default.
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piglatin - 12 fixed by adammw (12)
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english...
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