Age | Commit message (Collapse) | Author |
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order window
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window + strings
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executing the pause command. This to prevent showing paused and especially unpaused to be shown when the state doesn't change. Output now mentions whether pause changes keep the game paused and what reasons for pausing there 'currently' are.
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client aborting to join or actually joining
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'proper' use of nested widgets.
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need some tweaks to use the full potential though
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finnish - 1 changes by jpx_
italian - 1 changes by lorenzodv
lithuanian - 86 changes by Devastator
serbian - 1 changes by etran
spanish - 1 changes by Terkhen
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limitations and unused code/strings.
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PMing
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the currency window is nested.
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more general usage.
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building (in the future buying) vehicles.
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catalan - 50 changes by arnau
estonian - 23 changes by KSiimson
lithuanian - 7 changes by mtxd
portuguese - 46 changes by SupSuper
russian - 2 changes by Lone_Wolf
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conversion to nested widgets
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clicked instead of changing the text colour to white
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lithuanian - 6 changes by mtxd
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italian - 44 changes by lorenzodv
lithuanian - 21 changes by mtxd
norwegian_bokmal - 6 changes by CyberKenny
russian - 2 changes by Lone_Wolf
serbian - 45 changes by etran
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new commit system)
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files except english.txt
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strings in other language files too
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to all languages
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relatives
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waypoints
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like {BLACK}{STRING}
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system.
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all languages - update for latest commits which moved around lots of strings
dutch - 5 changes by Yexo
norwegian_bokmal - 1 changes by CyberKenny
romanian - 1 changes by kkmic
spanish - 1 changes by Terkhen
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road vehicles; only ROAD isn't always enough. Also unify the way of writing it.
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codes and group them logically
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used in the vehicle list GUIs.
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around road vehicles and flipping parts of trains in the depot
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