Age | Commit message (Collapse) | Author |
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somewhat big font aware
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duplicating strings with 'only' the 0 differing
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order window
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window + strings
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executing the pause command. This to prevent showing paused and especially unpaused to be shown when the state doesn't change. Output now mentions whether pause changes keep the game paused and what reasons for pausing there 'currently' are.
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client aborting to join or actually joining
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'proper' use of nested widgets.
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need some tweaks to use the full potential though
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limitations and unused code/strings.
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PMing
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the currency window is nested.
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more general usage.
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building (in the future buying) vehicles.
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conversion to nested widgets
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clicked instead of changing the text colour to white
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new commit system)
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simplified_chinese - 2 changes by Gavin
galician - 2 changes by Condex
greek - 22 changes by fumantsu
urdu - 1 changes by yasirniazkhan
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galician - 12 changes by Condex
greek - 114 changes by fumantsu
turkish - 2 changes by niw3
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strings in other language files too
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relatives
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simplified_chinese - 8 changes by Gavin
dutch - 50 changes by Rubidium, TrueBrain
finnish - 4 changes by jpx_
french - 47 changes by glx
frisian - 38 changes by huddekul
galician - 20 changes by Condex
german - 2 changes by Roujin
indonesian - 7 changes by fanioz
romanian - 9 changes by kkmic
russian - 51 changes by Lone_Wolf, MajestiC
spanish - 1 changes by Terkhen
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waypoints
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like {BLACK}{STRING}
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system.
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all languages - update for latest commits which moved around lots of strings
dutch - 5 changes by Yexo
norwegian_bokmal - 1 changes by CyberKenny
romanian - 1 changes by kkmic
spanish - 1 changes by Terkhen
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road vehicles; only ROAD isn't always enough. Also unify the way of writing it.
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danish - 40 changes by silentStatic
french - 1 changes by glx
galician - 37 changes by Condex
german - 1 changes by planetmaker
russian - 17 changes by Lone_Wolf
serbian - 2 changes by BlueEyedFiend
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codes and group them logically
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