Age | Commit message (Collapse) | Author |
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do not duplicate the itemtext to the description.
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a non-breaking one
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start at 0
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strings.
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make the 'current order'-arrow in order and timetable GUI RTL aware.
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somewhat big font aware
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duplicating strings with 'only' the 0 differing
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window + strings
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executing the pause command. This to prevent showing paused and especially unpaused to be shown when the state doesn't change. Output now mentions whether pause changes keep the game paused and what reasons for pausing there 'currently' are.
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client aborting to join or actually joining
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'proper' use of nested widgets.
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need some tweaks to use the full potential though
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limitations and unused code/strings.
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PMing
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esperanto - 1 changes by raskolnik
finnish - 1 changes by jpx_
indonesian - 1 changes by prof
italian - 1 changes by lorenzodv
romanian - 1 changes by kkmic
russian - 1 changes by Lone_Wolf
slovak - 18 changes by JamesSVK
spanish - 1 changes by Terkhen
ukrainian - 1 changes by Madvin
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traditional_chinese - 1 changes by josesun
esperanto - 25 changes by raskolnik
french - 1 changes by glx
german - 1 changes by dihedral
serbian - 1 changes by etran
vietnamese - 3 changes by nglekhoi
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the currency window is nested.
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building (in the future buying) vehicles.
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conversion to nested widgets
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clicked instead of changing the text colour to white
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new commit system)
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files except english.txt
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strings in other language files too
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to all languages
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relatives
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waypoints
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simplified_chinese - 2 changes by Gavin
esperanto - 20 changes by tradukanto
german - 3 changes by Roujin
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like {BLACK}{STRING}
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