Age | Commit message (Collapse) | Author |
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connection was lost
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variables related to visual effects (Hirundo)
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proper infrastructure for that...
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types/strings are not properly mapped to the strings that we use for the default industries
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passengers.
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configurable, why isn't the statusbar's location configurable?
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degree turn option doesn't need to mention it's not supported for OPF
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NewGRF for desync purposes" message
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vehicles by tractive effort
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(planetmaker)
Note: Setting 'VRSN' also sets 'MINV' resulting in the Grf being only compatible to the same version. Set 'MINV' after 'VRSN' if your Grf is compatible to older versions.
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production rates does not work (anymore), so allow changing the production multiplier instead.
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map generation window (based on patch by CommanderZ).
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window when using a custom amount.
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information, allow to set the number of parameters in the GUI explicitly.
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previous message) support for the scenario editor
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-Add: a window to select (NewGRF) objects
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(Eddi|zuHause)
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by own vehicles.
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the AI debug and performance rating windows
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strings consistant
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in depot' strings
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screenshot of the visible viewport. (Eddi)
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strings (as they're configurable now) and rename "Giant screenshot" to "Whole map screenshot".
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railtype.
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and unify the relation objects have to towns
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parameter GUI.
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industry chain window.
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actually movable; e.g. HQ and owned land are pretty movable.
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(SirkoZ)
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statemachine, store the layout number
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understood...
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building lighthouses/transmitters actually happen via a command
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hide old NewGRFs / to choose the newest when loading compatible NewGRFs
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whereas for building those vehicles, which uses the exact same window, it was white.
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