Age | Commit message (Collapse) | Author |
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somewhat big font aware
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duplicating strings with 'only' the 0 differing
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showing an engine preview or new engine news message
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in the about window
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so draw
the Y-axis ticks manually.
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their title
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order window
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window + strings
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executing the pause command. This to prevent showing paused and especially unpaused to be shown when the state doesn't change. Output now mentions whether pause changes keep the game paused and what reasons for pausing there 'currently' are.
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client aborting to join or actually joining
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'proper' use of nested widgets.
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need some tweaks to use the full potential though
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the switch bar a tooltip and unify the naming of sprites.
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limitations and unused code/strings.
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'exclusive test'/'early offer'/'engine preview' window
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purposes, i.e. make it translatable
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PMing
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signal GUI
-Codechange: move the state updates from OnPaint
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the currency window is nested.
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town name before its creation (original patch by Terkhen)
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and libpng compiles and links (for me). Something's fishy with the network so it doesn't actually work (yet)
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more general usage.
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actually happened
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exploit; only count profitable vehicles and recently serviced stations.
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unless Ctrl is pressed. This makes the behaviour consistent between the two.
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(patch by dihedral)
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it consistent with selling. Based on a patch by planetmaker
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building (in the future buying) vehicles.
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None -'.
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list, and use that text in the size computation as well.
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conversion to nested widgets
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clicked instead of changing the text colour to white
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tooltips
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number of cases
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