summaryrefslogtreecommitdiff
path: root/src/lang/english.txt
AgeCommit message (Collapse)Author
2009-02-04(svn r15342) -Feature: allow changing town layout in the 'Found new town' windowsmatz
2009-02-04(svn r15340) -Fix [FS#2121]: changing town road layout in-game caused ugly ↵smatz
road networks -Fix: use a flag instead of TL_NO_ROADS to forbid towns to build roads. The flag is ignored during world generation, so there won't be 'ghost' towns anymore -Feature: town layout is now stored per town, so it is possible to (manually) set different layout for each town
2009-01-31(svn r15301) -Feature [FS#104]: Add option to group and subtotal expenses ↵peter1138
list in the company finance window. Concept from Zr40.
2009-01-29(svn r15293) -Feature [FS#2583]: Give a more meaningful message when towns ↵belugas
refuse construction of noise-controlled airports
2009-01-23(svn r15242) -Feature: allow moving clients between companies/spectators by ↵rubidium
the server and the clients themselves (dihedral)
2009-01-23(svn r15236) -Codechange: Rename realistic_acceleration patch option to ↵peter1138
train_acceleration_model, and change from boolean to value. Don't forget to update your settings.
2009-01-23(svn r15221) -Change [FS#2574]: only show missing NewGRFs when opening the ↵rubidium
content download window from a NewGRF list and there are missing NewGRFs, otherwise show just all NewGRFs the system knows.
2009-01-23(svn r15212) -Feature [FS#2566]: Change the dropdown box where you can chose ↵Yexo
which edges will be water to 4 pushbuttons (based on patch by planetmaker).
2009-01-21(svn r15198) -Fix (r15190): Advanced setting was missing the 'on'/'off' part.frosch
2009-01-21(svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map.Yexo
2009-01-20(svn r15178) -Change: rename 'update' to 'upgrade' as that's a bit more clearrubidium
2009-01-20(svn r15175) -Feature: Add the option to select the AIs to start in a new ↵Yexo
game and configure them via the gui.
2009-01-19(svn r15148) -Cleanup: Remove the options "competitor start time" and ↵Yexo
"competitor intelligence" from the difficulty options because they already were unused.
2009-01-18(svn r15145) -Fix: crash when one tried to load a TTO savegamesmatz
-Fix (r15144): it wasn't safe at all, but the code broken code isn't needed anymore
2009-01-17(svn r15126) -Feature: downloading content from a central server ↵rubidium
(content.openttd.org) where authors can upload they NewGRFS/AI etc. This should make joining servers that use only NewGRFs that are distributed via this system easier as the players can download the NewGRFs from in the game. It should also make it easier to see whether there are updates for NewGRFs and make the necessary updates.
2009-01-16(svn r15104) -Codechange: unify the resolving of the xyz kbytes/megabytes ↵rubidium
strings.
2009-01-12(svn r15032) -Fix (r15030): Rubidium was too script-happy ;)truebrain
2009-01-12(svn r15030) -Update (r15029): and from the other languages too (yay for WT2)rubidium
2009-01-12(svn r15029) -Cleanup (r15027): remove strings that aren't needed anymorerubidium
2009-01-12(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to ↵truebrain
see. NoAI is an API (a framework) to build your own AIs in. See: http://wiki.openttd.org/wiki/index.php/AI:Main_Page With many thanks to: - glx and Rubidium for their syncing, feedback and hard work - Yexo for his feedback, patches, and AIs which tested the system very deep - Morloth for his feedback and patches - TJIP for hosting a challenge which kept NoAI on track - All AI authors for testing our AI API, and all other people who helped in one way or another -Remove: all old AIs and their cheats/hacks
2009-01-11(svn r14989) -Codechange: remove a lookup table by reordering some items in ↵rubidium
english.txt (Swallow)
2009-01-10(svn r14979) -Fix: Disable a NewGRF from loading if it contains multiple ↵peter1138
Action 8s
2009-01-10(svn r14974) -Change: reorder/reorganise the entries of the settings window ↵rubidium
(Alberth)
2009-01-10(svn r14971) -Change: the colour of the patch page text so it becomes more ↵rubidium
visible as it changed background (Alberth)
2009-01-10(svn r14959) -Fix [FS#2508]: wrong defaults for service interval when ↵rubidium
switching between service interval in days and service interval in percentages.
2009-01-10(svn r14956) -Fix [FS#1832]: building new station parts didn't allocate a ↵rubidium
new station spec effectively breaking variable 41. This was due to the limited number of station specs that we can have per station. This fix makes newly build station parts create a new spec until one cannot allocate new station specs anymore and it'll revert to the old behaviour (sharing station specs).
2009-01-10(svn r14954) -Fix [FS#1890]: sharing/cloning/inserting of orders that the/a ↵rubidium
vehicle (in the shared list) can't go to (wrong station type etc)
2009-01-08(svn r14919) -Feature: distant joining of stations (Frostregen and PhilSophus)rubidium
2009-01-07(svn r14902) -Feature: Advanced setting to keep various building tools ↵frosch
active, which are usually closed after placing an object. (planetmaker)
2009-01-07(svn r14899) -Feature: remove the window limit, but leave a configurable ↵rubidium
limit on the number of non-sticky non-vital windows. -Fix [FS#2499]: crashes/misbehaviours when (almost) all windows are stickied.
2009-01-04(svn r14835) -Change: apply the 'warn if train's income is negative' setting ↵smatz
to other vehicle types, too
2009-01-04(svn r14831) -Codechange: use {VEHICLE} instead of Train/Ship/Road ↵smatz
veh/Aircraft/{STRING} {COMMA} in lang files (part by Swallow)
2009-01-04(svn r14827) -Feature [FS#1984]: few (optional) optimisations to making ↵rubidium
(initial) orders (sulai)
2009-01-03(svn r14802) -Fix [FS#2490]: "(undefined string)" in default ↵rubidium
savegame/screenshot names when there's no company in the game.
2009-01-03(svn r14792) -Feature: make the date format for default savegame/screenshot ↵rubidium
names configurable
2009-01-03(svn r14791) -Add: the ability to make ISO dates with the string system ↵rubidium
(PhilSophus)
2009-01-02(svn r14789) -Feature: allow scrolling with the left mouse button pressed ↵rubidium
(if enabled). Primarily useful for systems with touch screen (aapo)
2009-01-01(svn r14781) -Change: someone changed _cur_year; so update it in a few ↵rubidium
hardcoded places... happy new year! -Fix (r11790): a few instances were forgotten.
2008-12-29(svn r14764) -Codechange: make the '***' chat messages like "Game paused ↵rubidium
(not enough players)" fully translateable.
2008-12-28(svn r14755) -Codechange: remove ending year as it can't be changed anyways.rubidium
2008-12-26(svn r14752) -Fix [FS#2438]: revenue when clearing land would show up in red ↵rubidium
in the land info window as negative cost.
2008-12-03(svn r14649) -Change: consistently use can't instead of primarily can't and ↵rubidium
a bit of cannot in english.txt.
2008-11-26(svn r14636) -Add: DOS port of OpenTTD, without network support though.rubidium
2008-11-24(svn r14618) -Feature: when the chosen language isn't supported by the ↵rubidium
current font, try to find a font that does and use that instead. Thanks to glx/michi_cc for the Windows implementation.
2008-11-23(svn r14610) -Fix [FS#2415]: possible stack corruption when reading ↵rubidium
corrupted sprites. -Change: harden the sprite reading routine against corrupt sprites.
2008-11-19(svn r14595) -Add: Estonian currency.rubidium
-Change: Slovenia switched to the Euro in 2007.
2008-11-18(svn r14592) -Feature [FS#1124]: non-destructive autofill with option to ↵rubidium
keep waiting times (PhilSophus)
2008-11-16(svn r14582) -Fix [FS#2392]: blank box on cost estimation of levelling a ↵rubidium
flat area. -Fix: make levelling, raising and lowering of an area behave the same.
2008-10-24(svn r14524) -Add: stop-in-depot as part of orders (PhilSophus)rubidium
2008-10-07(svn r14447) -Change [FS#2333]: Rename YAPP "advanced signals" to "path ↵michi_cc
signals" and "normal signals" to "block signals".