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2007-06-27(svn r10364) -Fix [FS#706]: checking for duplicate custom names was ↵peter1138
inconsistent, and tested all 'namespaces'. now only check names of the same type.
2007-06-27(svn r10353) -Fix/Feature [FS#669]: disallow (in the GUI) the building of ↵rubidium
infrastructure you do not have available vehicles for. This means that the airport building button is disabled till you can actually build aircraft. The game itself will not disallow you to build the infrastructure and this "new" behaviour can be overriden with a patch setting.
2007-06-26(svn r10338) -Codechange: Show the total time that the timetable will take.maedhros
2007-06-25(svn r10331) -Feature: Add the possibility of automatically filling in ↵maedhros
timetables based on the times from the first (or subsequent) run-throughs.
2007-06-25(svn r10330) -Fix [FS#939]: budget window used wrong param for loan ↵peter1138
repay/borrow amounts
2007-06-25(svn r10329) -Feature [FS#812]: (patch) option to select the "default" rail ↵rubidium
type when you start a new game or load a game. This is done either static, i.e. rail, electrified rail, monorail and maglev, or dynamic which takes either the first or last available railtype or the railtype that is used most on the map.
2007-06-25(svn r10324) -Codechange: reference engine names by indexpeter1138
2007-06-25(svn r10323) -Codechange: reference company name, number and player ↵peter1138
(president) name by index
2007-06-25(svn r10321) -Codechange: refer to sign text by indexpeter1138
2007-06-25(svn r10320) -Fix [FS#278]: one could only build a limited number of ↵rubidium
stations before one had to rename them.
2007-06-25(svn r10316) -Codechange: (consistently) use index to refer to group names. ↵peter1138
Also the group string_id is irrelevant unless it is a custom name, so don't 'waste' a savegame string id.
2007-06-24(svn r10314) -Codechange: Refer to vehicle names by indexpeter1138
2007-06-24(svn r10300) -Fix [FS#917]: give a better explanation why the loading of a ↵rubidium
savegame failed and do not crash on loading savegames that were altered by patches or branches.
2007-06-22(svn r10271) -Fix r9563: move the Transparency Option menu item to the place ↵truelight
it should have been in the first place: Option Menu, not Map Menu (go figure :p)
2007-06-22(svn r10270) -Add: prefixed the loading indicator with an arrow, up meaning ↵truelight
vehicle is loading, down meaning vehicle is unloading
2007-06-21(svn r10261) -Cleanup: we do not need CURRENCY64 and CURRCOMPACT64 anymore, ↵rubidium
because everything is already 64 bits by default.
2007-06-21(svn r10254) -Feature: loading indicator, which shows in % how full a ↵truelight
vehicle is while loading/unloading (TheJosh)
2007-06-20(svn r10236) -Feature: Introduce a form of timetabling for vehicles.maedhros
2007-06-19(svn r10230) -Fix [FS#594]: terraforming wipes out canals. Now you always ↵rubidium
have to remove the canal before terraforming, instead of "just" removing the canal.
2007-06-11(svn r10097) -Feature: Add support for articulated road vehicles, or ↵maedhros
callbacks 11 and 17 for road vehicles for those who prefer the technical explanation.
2007-06-08(svn r10071) -Feature [FS#828]: moving of orders (skidd13).rubidium
2007-06-04(svn r10033) -Feature [FS#760]: skip to the selected order in the order list ↵rubidium
when clicking on the "skip" button while pressing CTRL.
2007-06-01(svn r10017) -Add (FS#790): more languages flags for serversglx
2007-05-31(svn r10006) -Fix (FS#362): allow different signal types on one tileglx
2007-05-31(svn r9999) -Feature: make it possible to disallow busses and lorries to go ↵rubidium
a specific way on straight pieces of road.
2007-05-28(svn r9962) -Feature: Add smooth viewport scrolling. This must be enabled ↵peter1138
with patch setting 'smooth_scroll'
2007-05-27(svn r9957) -Change: replace cargo tram with freight tram for consistency.rubidium
2007-05-27(svn r9956) -Codechange: Add tram livery schemespeter1138
2007-05-26(svn r9941) -Fix: trams could be cloned to appear in normal road depots and ↵bjarni
vice versa (spotted by Desolator)
2007-05-25(svn r9925) -Fix: wrong tooltips in station picker.rubidium
2007-05-25(svn r9923) -Add: support for Action 0 Road vehicles, property 1C, bit 0.rubidium
2007-05-23(svn r9905) -Feature: Allow building new stations adjacent to existing ↵maedhros
stations by holding down control. Based on a patch by Wolf01.
2007-05-22(svn r9899) -Update: WebTranslator2 update to 2007-05-22 23:52:38miham
american - 32 fixed by WhiteRabbit (32) brazilian_portuguese - 25 fixed by tucalipe (25) bulgarian - 6 fixed by thetitan (6) danish - 32 fixed, 21 changed by ThomasA (53) dutch - 32 fixed, 3 changed by habell (35) french - 32 fixed by glx (32) german - 17 fixed by Neonox (17) hungarian - 32 fixed by miham (32) italian - 32 fixed by lorenzodv (32) korean - 29 fixed by darkttd (29) slovak - 35 fixed by lengyel (35) slovenian - 10 fixed by Necrolyte (10) spanish - 34 fixed by eusebio (34) swedish - 32 fixed by giddorah (32)
2007-05-19(svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you ↵rubidium
can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13.
2007-05-04(svn r9779) -Feature: Add the possiblity to choose different road patterns ↵belugas
for towns to use. Possible patterns are : No Road (not available in scenario editor) Original (for the nostalgics) Better Roads (same as original, but based on distance of 2 tiles instead of one) 2x2 grids 3x3 grids Patch by skiddl13
2007-05-01(svn r9762) -Feature: Two new difficulty settings : Very low number of towns ↵belugas
and very low number of industries Based on FS#289, by pitt2
2007-04-28(svn r9734) -Feature: Add an option to automatically pause when starting a ↵maedhros
new game.
2007-04-18(svn r9667) -Feature: Add the concept of cities. A (configurable) proportion ↵maedhros
of towns can start off larger, and will grow twice as quickly as other towns. They can also be placed specifically in the scenario editor. Thanks to TheJosh for the initial patch and the idea.
2007-04-12(svn r9613) -Feature: Make it possible to have some control over the town ↵maedhros
growth. The default rate is TTD's original rate, and to approximate OpenTTD's previous behaviour the rate should be set to "Fast" or "Very Fast". Town growth can be switched off entirely, and if so, buildings will not be rebuilt. It is also possible to specify a proportion of towns that grow twice as fast as the others.
2007-04-05(svn r9563) -Feature: Add more finer control to transparency options, ↵peter1138
including a new toolbar, accessible from the map menu or Ctrl X. Patch by Wolf01.
2007-04-02(svn r9543) -Fix [FS#691]: Split up STR_ENGINE_NOT_BUILDABLE into four ↵maedhros
strings so it can be translated properly and remove "buildable", since it isn't actually a word.
2007-03-31(svn r9532) -Fix (r8741) [FS#708]: Make errors when building drive through ↵maedhros
road stops more descriptive.
2007-03-11(svn r9126) -Feature: "Function of scrollwheel" can now be set to off as wellbjarni
Note: since this can be useful for all platforms, the GUI is no longer OSX specific. Note: scrolling lists is still unaffected by this setting
2007-03-11(svn r9115) -Fix [FS#622]: make clear in the tooltips when the canal build ↵rubidium
tool (in the scenario editor) makes flooding water (ocean).
2007-03-11(svn r9111) -Feature: [OSX] mighty mice and touchpads can now scroll the map ↵bjarni
(in all directions) It has to be enabled first (in patches->interface) first and this will disable scrollwheel zooming Note: patch setting "Map scrollwheel speed" might need to be changed since the "correct" setting appears to depend on what kind of mouse is in use (mighty mouse or touchpad)
2007-03-10(svn r9097) -Fix [FS#525]: open and close messages now have their own ↵truelight
setting, so you can hide economy changes, but do show open/close of industries -Change: store news_display_opt in his own section, so it is no longer stored as uint in openttd.cfg (allows adding news-types easier)
2007-03-06(svn r9037) -Feature: [NewGRF] Add support for Action 13, which allows you ↵maedhros
to translate grf-specific texts. The translations will only be shown if you're using a language with a grf language id and if a string hasn't already been set specifically for the language you're using.
2007-03-05(svn r9018) -Change: added SunOS as OS name in the quit dialogmiham
2007-03-03(svn r9001) -Codechange: remove duplication of functions and strings with ↵rubidium
respect to the news of new vehicles.
2007-03-03(svn r9000) -Fix [FS#581, r2572]: new locomotive names were not announced in ↵rubidium
the news, it said "new railway locomotive available - railway locomotive".