Age | Commit message (Collapse) | Author |
|
|
|
and load custom error messages properly.
|
|
newgrf gui
window. GRFs with an error have a warning symbol shown before the name.
|
|
work of mart3p.
|
|
Replace very old tabs which should be spaces by spaces
|
|
language files, as well as two others that weren't used for ages (tgp had other strings for them, or simply not).
|
|
From the scenario editor dialog, remove the 'load heightmap' option and put that with the other options like 'load scenario', 'save scenario', etc. Play a little bit with positioning of elements inside the scenario editor dialog so it looks better.
|
|
in the scenario editor. Add a button to the landscape window to do this.
|
|
downloading the map from a game server when connecting from the command prompt and internal console.
|
|
STR_AVAILABLE_ROAD_VEHICLES for clarificaton (Tron)
|
|
global vehicle lists to 'Available <vehtype>' as it is a view-only list, not one from which you can purchase (rolling) stock.
|
|
|
|
date, which can be set by each network player seperately.
|
|
have the exact GRF files in your list. GRF files that are found based on GRFID (but not on matching md5sum) are used instead of disabling them. This does not affect MP games, there you still need an exact match.
-GRF Window colour-codes changed a bit: Static is now grey, and compatible GRF (found locally only based on GRFID) are shown in orange. Compatible GRF's also have an orange status/warning text saying they're not the original the game was saved with.
-Loaded games with something amiss regarding GRF's will show an appropiate warning message.
|
|
search&replace broke)
|
|
|
|
- A proper ./configure, so everything needs to be configured only once, not for every make.
- Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies.
- A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC.
- Proper support for OSX universal binaries.
- Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files.
- Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files.
Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.
|