Age | Commit message (Collapse) | Author |
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order window
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window + strings
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executing the pause command. This to prevent showing paused and especially unpaused to be shown when the state doesn't change. Output now mentions whether pause changes keep the game paused and what reasons for pausing there 'currently' are.
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client aborting to join or actually joining
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bulgarian - 5 changes by Tvel
polish - 7 changes by amateja
ukrainian - 2 changes by Madvin
vietnamese - 12 changes by nglekhoi
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'proper' use of nested widgets.
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need some tweaks to use the full potential though
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limitations and unused code/strings.
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PMing
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the currency window is nested.
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more general usage.
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building (in the future buying) vehicles.
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conversion to nested widgets
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clicked instead of changing the text colour to white
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bulgarian - 13 changes by Tvel
simplified_chinese - 1 changes by Gavin
german - 1 changes by planetmaker
indonesian - 2 changes by prof
polish - 3 changes by amateja
romanian - 32 changes by kkmic
spanish - 3 changes by Terkhen
turkish - 5 changes by niw3
urdu - 2 changes by yasirniazkhan
vietnamese - 29 changes by pinochioxy
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bulgarian - 91 changes by Tvel
traditional_chinese - 1 changes by Kwokfu
greek - 76 changes by fumantsu
vietnamese - 48 changes by pinochioxy
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bulgarian - 29 changes by Tvel
simplified_chinese - 2 changes by ww9980
traditional_chinese - 5 changes by Kwokfu
greek - 146 changes by fumantsu
indonesian - 10 changes by prof
polish - 11 changes by amateja
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files except english.txt
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strings in other language files too
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to all languages
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relatives
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waypoints
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like {BLACK}{STRING}
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system.
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all languages - update for latest commits which moved around lots of strings
dutch - 5 changes by Yexo
norwegian_bokmal - 1 changes by CyberKenny
romanian - 1 changes by kkmic
spanish - 1 changes by Terkhen
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road vehicles; only ROAD isn't always enough. Also unify the way of writing it.
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codes and group them logically
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used in the vehicle list GUIs.
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around road vehicles and flipping parts of trains in the depot
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