Age | Commit message (Collapse) | Author |
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Remove {,u}intswap() and replace them by Swap()
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values.
This lets us increase the sprite width from 14 to up to 29 bits,
effectively nulling the old sprite limit. Table changes in next commit.
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been widden.
Only doc landscape_grid.html has been updated, landscape.html will be done latter.
-CodeChange: Replace a direct access to m6 with SetTropicZone in InitializeLandscape, as it is the only part of m6 still untouched without the brute-forced m6=0
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stillunknown and pv2b.
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renamed to .cpp)
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