Age | Commit message (Collapse) | Author |
|
lake is created
|
|
|
|
|
|
|
|
paused mode. They block the view.
|
|
|
|
|
|
that can be cleared/terraformed by a company
|
|
|
|
Based on patch by fonsinchen
|
|
as well
|
|
for clearing water for stuff which results in water after clearing.
|
|
_cleared_object_areas.
|
|
original map generator.
|
|
|
|
sloped or elevated sea tiles
|
|
canal didn't take the cost for clearing the sea into account
|
|
repeated testruns resp. the exec run.
|
|
causing invalid memory reads / double free
|
|
|
|
of every 250 ticks
|
|
|
|
|
|
actually movable; e.g. HQ and owned land are pretty movable.
|
|
|
|
|
|
|
|
|
|
missed :)
|
|
logical place and with a more descriptive name
|
|
|
|
|
|
|
|
|
|
wrapper functions
|
|
and typedefs
|
|
|
|
contains broken slopes
|
|
if a header require a header make it include that header
|
|
graphics.
|
|
remove some unused variables
|
|
|
|
|
|
|
|
|
|
duplicates (only for old savegames) and tiles that weren't animated
|
|
|
|
and change its behaviour accordingly
-Codechange: remove dummy GetAcceptedCargo_*() handlers
|
|
parameters
|
|
intended making map generation with the original generator horribly slow
|