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2009-08-05(svn r17075) -Codechange: rename ~750 strings to be more uniform with their ↵rubidium
relatives
2009-08-04(svn r17062) -Change: unify the naming of some 125 stringsrubidium
2009-07-25(svn r16953) -Codechange: Use SetStringParameters() for simple parameterized ↵alberth
strings.
2009-07-18(svn r16871) -Codechange: Generalize GetWidgetContentSize to ↵alberth
UpdateWidgetSize for better control over widget size and resize steps.
2009-07-05(svn r16753) -Fix (r16740): Don't check the width of the same string 4 ↵yexo
times, but pick the maximum width of all difficulty levels
2009-07-04(svn r16740) -Codechange: Self-sizing widgets in intro screen, town ↵alberth
directory, and found town windows.
2009-07-03(svn r16734) -Codechange: Prepare intro, town directory, and found town ↵alberth
windows for more flexible widget contents.
2009-06-28(svn r16689) -Codechange: Allow for rendering of parameterized text of ↵alberth
nested widgets in Window::DrawWidget, adapt intro and town directory windows.
2009-06-28(svn r16688) -Codechange: Some cleanup of intro screen and town directory.alberth
2009-06-26(svn r16670) -Codechange: Containers with equally sized children are useful ↵alberth
to have.
2009-06-04(svn r16517) -Codechange: Switched intro-screen and town directory window to ↵alberth
nested widget trees.
2009-04-21(svn r16118) -Change/cleanup: remove the hexadecimal 'in TTD the string had ↵rubidium
this ID' from 'some' strings and replace the string name with something more sensible.
2009-03-22(svn r15820) -Codechange: Some windows using nested widgetsalberth
2009-03-15(svn r15723) -Codechange: use a constructor for WindowDescs as that makes ↵rubidium
expanding them much easier (Alberth)
2009-03-12(svn r15690) -Feature(tte(tte)): CTRL-"New Game" skips the "World ↵rubidium
generation" window.
2009-02-13(svn r15473) -Fix: add two missing tooltips in the intro guirubidium
2009-02-08(svn r15410) -Cleanup: get rid of most of the references to the 'patches' ↵rubidium
except where it's used for backward compatability.
2009-01-31(svn r15299) -Cleanup: remove many redundant includessmatz
2009-01-20(svn r15175) -Feature: Add the option to select the AIs to start in a new ↵Yexo
game and configure them via the gui.
2009-01-17(svn r15126) -Feature: downloading content from a central server ↵rubidium
(content.openttd.org) where authors can upload they NewGRFS/AI etc. This should make joining servers that use only NewGRFs that are distributed via this system easier as the players can download the NewGRFs from in the game. It should also make it easier to see whether there are updates for NewGRFs and make the necessary updates.
2008-11-26(svn r14636) -Add: DOS port of OpenTTD, without network support though.rubidium
2008-07-30(svn r13880) -Codechange: Replace numbers with Colours enum on intro gui, ↵belugas
and align a bit the code
2008-05-25(svn r13255) -Codechange: move _opt to _settings.rubidium
2008-05-19(svn r13185) -Codechange: remove everything related to the WindowProc callbacks.rubidium
2008-05-17(svn r13148) -Codechange: make a class of the SelectGameWindow.glx
2008-05-17(svn r13139) -Codechange: move DrawWindowWidgets and DrawWindowViewport to ↵rubidium
the Window class and remove Window from their naming.
2008-05-08(svn r13004) -Codechange: replace AllocateWindow and AllocateWindowDesc with ↵rubidium
a Window constructor.
2008-05-06(svn r12977) -Codechange: remove quite some redundant (duplicate) function ↵rubidium
declarations.
2008-05-06(svn r12971) -Documentation: add @file in files that missed them and add ↵rubidium
something more than whitespace as description of files that don't have a description.
2008-04-18(svn r12762) -Fix: tabs after the first non-tab character are generally not ↵rubidium
okay (or lines starting with a space and then tabs).
2008-01-27(svn r11994) -Codechange: Remove numbers from string names where the strings ↵maedhros
aren't present in TTD, since they don't correspond to either TTD's TextIDs or OpenTTD's StringIDs.
2008-01-20(svn r11932) -Codechange: Forgot two occurences of widget enumificationbelugas
2008-01-20(svn r11931) -Codechange: enumify the widgets numbers. Give breathing room ↵belugas
on the case switches too...
2008-01-20(svn r11930) -Codechange: a bit of code style applicationbelugas
2008-01-13(svn r11834) -Codechange: only include settings_type.h if needed.rubidium
2008-01-13(svn r11828) -Codechange: include table/* as the last includes and remove an ↵rubidium
unneeded include from openttd.h.
2008-01-12(svn r11818) -Codechange: split player.h into smaller pieces.rubidium
2008-01-09(svn r11787) -Codechange: more header rewrites. This time related to viewport.h.rubidium
2008-01-07(svn r11771) -Codechange: split settings.h into better separated headers.rubidium
2007-12-27(svn r11711) -Codechange: Name the Save Load Dialog Mode enumbelugas
2007-12-25(svn r11692) -Codechange: move some functions from 'functions.h' to a more ↵rubidium
logical place and remove about 50% of the includes of 'functions.h'
2007-12-22(svn r11682) -Codechange: move some 'generic' geometry related types into a ↵rubidium
single file and do not include gfx.h everywhere to get a Point type.
2007-12-21(svn r11675) -Codechange: split the string types from the string functions.rubidium
2007-12-19(svn r11668) -Codechange: more refactoring aimed at reducing compile time ↵rubidium
and making it more logic where function definitions can be found.
2007-12-19(svn r11667) -Codechange: split window.h into a header that defines some ↵rubidium
'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps.
2007-12-02(svn r11555) -Codechange: use the new members introduced in r11551.rubidium
2007-07-27(svn r10704) -Codechange: provide an infrastructure to have resizable ↵rubidium
windows that are smaller than the default window size.
2007-07-16(svn r10587) -Codechange: move the string/dparam related stuff from ↵rubidium
variables.h to strings.h
2007-06-13(svn r10145) -Fix: make compiling with networking disabled (again) possible.rubidium
2007-04-30(svn r9757) -Fix [FS#1244842]: when you have closed the "Load game"/"New ↵rubidium
game" windows accessible from the "New Server" window, any creation of new game/loading from the intro menu should not start a server.