Age | Commit message (Collapse) | Author |
|
|
|
|
|
|
|
the Window class and remove Window from their naming.
|
|
a Window constructor.
|
|
declarations.
|
|
something more than whitespace as description of files that don't have a description.
|
|
okay (or lines starting with a space and then tabs).
|
|
aren't present in TTD, since they don't correspond to either TTD's TextIDs or OpenTTD's StringIDs.
|
|
|
|
on the case switches too...
|
|
|
|
|
|
unneeded include from openttd.h.
|
|
|
|
|
|
|
|
|
|
logical place and remove about 50% of the includes of 'functions.h'
|
|
single file and do not include gfx.h everywhere to get a Point type.
|
|
|
|
and making it more logic where function definitions can be found.
|
|
'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps.
|
|
|
|
windows that are smaller than the default window size.
|
|
variables.h to strings.h
|
|
|
|
game" windows accessible from the "New Server" window, any creation of new game/loading from the intro menu should not start a server.
|
|
landscape types.
|
|
|
|
|
|
tags and (more than just) a few comments style.
|
|
scenario editor did not use the right settings for generating land
|
|
From the scenario editor dialog, remove the 'load heightmap' option and put that with the other options like 'load scenario', 'save scenario', etc. Play a little bit with positioning of elements inside the scenario editor dialog so it looks better.
|
|
|
|
renamed to .cpp)
|