Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-10-23 | Change: Suppress panning in intro game, while user is interacting with the ↵ | frosch | |
GUI. (#9645) | |||
2021-09-12 | Feature: Multiple rotating views on title screen | Niels Martin Hansen | |
2020-12-09 | Change: Don't display OS name when the user is exiting the game | Owen Rudge | |
2019-11-10 | Cleanup: Removed SVN headers | S. D. Cloudt | |
2019-04-10 | Codechange: Use null pointer literal instead of the NULL macro | Henry Wilson | |
2019-03-24 | Codechange: Use override specifier in Window-derived classes. | peter1138 | |
2019-03-20 | Remove: ENABLE_NETWORK switch | Patric Stout | |
This switch has been a pain for years. Often disabling broke compilation, as no developer compiles OpenTTD without, neither do any of our official binaries. Additionaly, it has grown so hugely in our codebase, that it clearly shows that the current solution was a poor one. 350+ instances of "#ifdef ENABLE_NETWORK" were in the code, of which only ~30 in the networking code itself. The rest were all around the code to do the right thing, from GUI to NewGRF. A more proper solution would be to stub all the functions, and make sure the rest of the code can simply assume network is available. This was also partially done, and most variables were correct if networking was disabled. Despite that, often the #ifdefs were still used. With the recent removal of DOS, there is also no platform anymore which we support where networking isn't working out-of-the-box. All in all, it is time to remove the ENABLE_NETWORK switch. No replacement is planned, but if you feel we really need this option, we welcome any Pull Request which implements this in a way that doesn't crawl through the code like this diff shows we used to. | |||
2019-03-19 | Remove: DOS support | Patric Stout | |
In 10 years there was no active development on DOS. Although it turned out to still work, the FPS was very bad. There is little interest in the current community to look into this. Further more, we like to switch to c++11 functions for threads, which are not implemented by DJGPP, the only current compiler for DOS. Additionally, DOS is the only platform which does not support networking. It is the reason we have tons of #ifdefs to support disabling networking. By removing DOS support, we can both use c++11 functions for threads, and remove all the code related to disabling network. Sadly, this means we have to see DOS go. Of course, if you feel up for the task, simply revert this commit, and implement stub c++11 functions for threads and stub functions for networking. We are more than happy to accept such Pull Request. | |||
2019-03-05 | Remove: BeOS support (deprecated by Haiku) | Patric Stout | |
In 10 years there is no commit to change how BeOS works, and we have no active maintainer for it. It is unlikely it works in its current state (but not impossible). With the arrival of SDL2 (and removal of SDL), BeOS is no longer support. SDL2 suggests to use Haiku instead of BeOS. | |||
2019-03-05 | Remove: MorphOS / AmigaOS support | Patric Stout | |
In 10 years there is no commit to change how MorphOS works, and we have no active maintainer for it. It is unlikely it works in its current state (but not impossible). With the arrival of SDL2 (and removal of SDL), MorphOS is no longer support. There is an SDL2 port for MorphOS, but it is not maintained by upstream SDL2, and nobody can currently test it out. If anyone wants to re-add MorphOS, please do (revert this patch, fix the problems, and create a Pull Request). If you need any help doing so, let us know! It is not that we don't like MorphOS, it is that we don't have anyone fixing the problems :( | |||
2017-01-14 | (svn r27732) -Change: Turn the message about 'missing baseset sprites' from ↵ | frosch | |
a popup into a static message that only shows in non-release versions, just like the 'missing translations' message. | |||
2016-09-04 | (svn r27653) -Fix(r27647): Rename FileOperation enum and values to ↵ | alberth | |
SaveLoadOperation to avoid nameclash with windows compiler toolkit. | |||
2016-09-04 | (svn r27648) -Codechange: Remove remaining _saveload_mode usage. | alberth | |
2014-10-09 | (svn r26986) -Change: Rename 'Advanced Settings' to just 'Settings'. | frosch | |
2014-04-23 | (svn r26482) -Codechange: add an include that allows us to undefine/redefine ↵ | rubidium | |
"unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values | |||
2013-05-26 | (svn r25290) -Add: Assign string names to notable windows. | frosch | |
2013-05-26 | (svn r25287) -Codechange: Keep a reference to the WindowDesc in the Window ↵ | frosch | |
after construction. | |||
2012-12-05 | (svn r24791) -Remove: Difficulty settings window. | frosch | |
2012-12-05 | (svn r24790) -Remove: Classic difficulty profiles. | frosch | |
2012-11-11 | (svn r24700) -Cleanup: Remove WDF_UNCLICK_BUTTONS and make it the default. | frosch | |
2011-12-19 | (svn r23607) -Add: wire GameScript in all the GUIs | truebrain | |
2011-12-16 | (svn r23536) -Codechange: document and rename widgets to be consistent and ↵ | truebrain | |
understandable | |||
2011-12-15 | (svn r23528) -Codechange: move widget enums to widgets/NNN_type.h | truebrain | |
2011-12-10 | (svn r23475) -Codechange: queue critical error messages, so when multiple ↵ | rubidium | |
happen you won't miss any | |||
2011-12-10 | (svn r23474) -Codechange: move the declaration error related functions to ↵ | rubidium | |
error.h | |||
2011-08-21 | (svn r22807) -Feature-ish: show a message about missing strings in the intro ↵ | rubidium | |
window if a certain (configurable) threshold has been reached and its not a stable release | |||
2011-03-13 | (svn r22241) -Codechange: Add additional to-be-used parameter to ↵ | frosch | |
OnInvalidateData(). | |||
2011-02-07 | (svn r22021) -Fix (r22019): ofcourse make doesn't notice files are gone, so ↵ | rubidium | |
it doesn't recompile everything that needs to be recompiled... | |||
2011-01-22 | (svn r21890) -Cleanup: remove some unneeded includes | rubidium | |
2010-11-26 | (svn r21331) -Codechange: Make drawing the widgets default behaviour in ↵ | alberth | |
OnPaint(). | |||
2010-08-26 | (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to ↵ | rubidium | |
some headers | |||
2010-05-21 | (svn r19871) -Fix [FS#3826]: update the landscape buttons in the main menu / ↵ | yexo | |
newgame window correctly (planetmaker) | |||
2010-02-24 | (svn r19224) -Codechange: change parameters passed to ShowErrorMessage() a bit | smatz | |
2010-02-10 | (svn r19087) -Codechange: some typos in StringIDs | rubidium | |
2010-01-30 | (svn r18966) -Codechange: Remove Window::OnDoubleClick() in favour of a ↵ | frosch | |
parameter for OnClick(). | |||
2010-01-15 | (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, ↵ | rubidium | |
if a header require a header make it include that header | |||
2009-11-28 | (svn r18324) -Codechange: there's no need for a default size when the window ↵ | rubidium | |
isn't resizable | |||
2009-11-28 | (svn r18322) -Codechange: remove the WDP duplication; no need to tell the ↵ | rubidium | |
same twice. | |||
2009-11-24 | (svn r18280) -Codechange: remove widget indices that are not needed for ↵ | rubidium | |
custom drawing/handling input | |||
2009-11-24 | (svn r18277) -Codechange: remove unneeded widget indices for close, resize ↵ | rubidium | |
and sticky boxes and for window captions | |||
2009-11-24 | (svn r18274) -Codechange: remove the unused WDF flags | rubidium | |
2009-11-22 | (svn r18230) -Codechange: Allow fill stepsize to be set from ↵ | alberth | |
Window::UpdateWidgetSize(). | |||
2009-11-22 | (svn r18229) -Codechange: Make fill_x, fill_y a number instead of a bool. | alberth | |
2009-11-22 | (svn r18218) -Codechange: make a few network windows big font aware | rubidium | |
2009-11-22 | (svn r18212) -Codechange: remove unneeded 'parameters' for WWT_CAPTION, ↵ | rubidium | |
WWT_CLOSEBOX and WWT_STICKYBOX in the nested widget arrays | |||
2009-11-17 | (svn r18152) -Codechange: remove the 'minimum window size' from the ↵ | rubidium | |
WindowDesc; it's determined from the (nested) widgets | |||
2009-11-15 | (svn r18086) -Codechange: remove 'widget' from WindowDesc | rubidium | |
2009-10-31 | (svn r17928) -Codechange: ShowErrorMessage() now takes the summary string ↵ | alberth | |
before the details string. Gentlemen, swap your string parameters. | |||
2009-10-04 | (svn r17693) -Cleanup: remove some unneeded includes | rubidium | |
2009-09-21 | (svn r17606) -Add: initial support for Haiku; a dedicated server with zlib ↵ | rubidium | |
and libpng compiles and links (for me). Something's fishy with the network so it doesn't actually work (yet) |