Age | Commit message (Collapse) | Author |
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In 10 years there is no commit to change how BeOS works, and we
have no active maintainer for it. It is unlikely it works in its
current state (but not impossible).
With the arrival of SDL2 (and removal of SDL), BeOS is no longer
support. SDL2 suggests to use Haiku instead of BeOS.
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In 10 years there is no commit to change how MorphOS works, and we
have no active maintainer for it. It is unlikely it works in its
current state (but not impossible).
With the arrival of SDL2 (and removal of SDL), MorphOS is no longer
support. There is an SDL2 port for MorphOS, but it is not maintained
by upstream SDL2, and nobody can currently test it out.
If anyone wants to re-add MorphOS, please do (revert this patch,
fix the problems, and create a Pull Request). If you need any help
doing so, let us know! It is not that we don't like MorphOS, it is
that we don't have anyone fixing the problems :(
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a popup into a static message that only shows in non-release versions, just like the 'missing translations' message.
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SaveLoadOperation to avoid nameclash with windows compiler toolkit.
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"unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
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after construction.
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understandable
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happen you won't miss any
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error.h
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window if a certain (configurable) threshold has been reached and its not a stable release
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OnInvalidateData().
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it doesn't recompile everything that needs to be recompiled...
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OnPaint().
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some headers
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newgame window correctly (planetmaker)
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parameter for OnClick().
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if a header require a header make it include that header
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isn't resizable
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same twice.
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custom drawing/handling input
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and sticky boxes and for window captions
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Window::UpdateWidgetSize().
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WWT_CLOSEBOX and WWT_STICKYBOX in the nested widget arrays
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WindowDesc; it's determined from the (nested) widgets
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before the details string.
Gentlemen, swap your string parameters.
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and libpng compiles and links (for me). Something's fishy with the network so it doesn't actually work (yet)
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for more consistency and distinguishability.
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relatives
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strings.
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UpdateWidgetSize for better control over widget size and resize steps.
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times, but pick the maximum width of all difficulty levels
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