Age | Commit message (Collapse) | Author |
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and align a bit the code
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the Window class and remove Window from their naming.
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a Window constructor.
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declarations.
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something more than whitespace as description of files that don't have a description.
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okay (or lines starting with a space and then tabs).
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aren't present in TTD, since they don't correspond to either TTD's TextIDs or OpenTTD's StringIDs.
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on the case switches too...
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unneeded include from openttd.h.
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logical place and remove about 50% of the includes of 'functions.h'
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single file and do not include gfx.h everywhere to get a Point type.
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and making it more logic where function definitions can be found.
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'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps.
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windows that are smaller than the default window size.
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variables.h to strings.h
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game" windows accessible from the "New Server" window, any creation of new game/loading from the intro menu should not start a server.
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landscape types.
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tags and (more than just) a few comments style.
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scenario editor did not use the right settings for generating land
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From the scenario editor dialog, remove the 'load heightmap' option and put that with the other options like 'load scenario', 'save scenario', etc. Play a little bit with positioning of elements inside the scenario editor dialog so it looks better.
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renamed to .cpp)
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