Age | Commit message (Collapse) | Author |
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and cancel object placement when selecting not available industries.
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industries
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industry window.
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name instead of a LegendAndColour array.
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SE to a callback.
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in the scenario editor the "build" button wasn't enabled
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parameter for OnClick().
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if a header require a header make it include that header
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variables. Also make use of TileArea functions for determining the 'width' and 'height' of an industry.
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function returns
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capacity.
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button in the scenario editor
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stickyable
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same twice.
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custom drawing/handling input
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and sticky boxes and for window captions
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Window::UpdateWidgetSize().
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and tooltip for scrollbars
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WWT_CLOSEBOX and WWT_STICKYBOX in the nested widget arrays
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WindowDesc; it's determined from the (nested) widgets
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capacity/matrix initialisation
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with gcc3.3 and removes the need of assert_tcompile()
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before the details string.
Gentlemen, swap your string parameters.
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used in ways that aren't always wanted, causing bugs and the like. Also with nested widgets most reasons for handling OnResize have gone.
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typo-ish fixes.
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OTTD's traditional assert_compile() does not work inside templates for gcc compilers, static_assert() does though.
The new assert_tcompile() resolves into static_assert() if present, or into a runtime assert() else.
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amount of space between text.
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constants for hardcoded numbers.
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wrong 'size') upon reiniting windows
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nested widgets through the nested_array.
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for more consistency and distinguishability.
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industry list window
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list, and use that text in the size computation as well.
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actually useful when building industries
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