Age | Commit message (Collapse) | Author |
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ShowQueryString()
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DrawArrowButtons calls
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industries and group gui
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with all other structs/classes that are in a pool.
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settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
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-Codechange: Replaced the four sort buttons by a dropdown
-Codechange: Reduced the default window size
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IndustryDirectoryWindow to a member object
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-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
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more consistent
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directory was always reset on window opening
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the Window class and remove Window from their naming.
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pointer with the WE_CREATE message because nothing uses it anymore.
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raw_industry_construction setting is modified
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object is bound to cause errors.
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strings
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the need for WE_ON_EDIT_TEXT_CANCEL.
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rename WE_4 to something more descriptive and correct some (completely incorrect) comments.
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resizable and truncate strings
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Window.
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when it's certain that w != NULL.
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something more than whitespace as description of files that don't have a description.
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directory window
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easier to add supported windows
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is invalid in industries directory
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'Location' button, a town/station/industry list, or some news items.
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TTDP according to frosch's survey.
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InitializeWindowViewport because the viewport is now part of the window struct. Patch by Alberth.
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place to a single location.
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industry view window. The window is now shown the correct size so the resize button is also removed.
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display for industries)
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byte count
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specified in FS#1712.
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only when callback 3A (Show additional text in industry window) is available for the current industry.
This now allows grf authors to specify longer than 3 lines of text.
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arrow. Arrows are now drawn in a consistent position based on the widget, instead of randomly positioned by pixel.
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