Age | Commit message (Collapse) | Author |
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be too small
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NewGRF industries.
The NewGRF either has to use properties 12/13, or it needs to set property 0B to 'primary industry'.
So it will not work for bank-like industries which use pure production-callback production.
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production rates does not work (anymore), so allow changing the production multiplier instead.
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IndustryViewWindow::OnClick().
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possible rate instead towards zero.
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member variable of IndustryViewWindow.
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industryview.
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alter industry production did not work for large industry windows.
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like other lists.
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climate-availability of houses.
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some headers
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255 constants are used all over the place, no need for trivial wrapper functions.
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WWT_SCROLL2BAR with NWID_HSCROLLBAR and NWID_VSCROLLBAR.
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and vscroll2.
Note: All windows get individual members with the same names, which are initialised via Window::GetScrollbar(). This caching is not required at all, but simplifies conversion.
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scrollbar explicitly using a NWidgetPart via SetScrollbar().
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converting it to 64 bits
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industry chain window.
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industry chain window.
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IndustryCargoesWindow::OnClick.
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chain window.
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non-fundable industries, and disallow for the 'many random industries'.
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window to a method.
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GetScrolledRowFromWidget().
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enlarge height slightly so small chains fit by default.
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industry window.
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industry view window.
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missed :)
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DEBUG() output. It was triggered on exceptions, especially when aborting world generation.
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of _current_company to ensure proper restoration.
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callbacks and values of variables
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and cancel object placement when selecting not available industries.
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industries
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industry window.
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name instead of a LegendAndColour array.
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SE to a callback.
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in the scenario editor the "build" button wasn't enabled
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parameter for OnClick().
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