Age | Commit message (Collapse) | Author |
|
scrollbar wrappers
|
|
|
|
dparams of industries in the industry directory out of OnPaint
|
|
locations/sizes with the appropriate variables in the industry directory
|
|
industry directory
|
|
numbers to percents
|
|
|
|
scenario editor.
|
|
|
|
|
|
relatives
|
|
|
|
codes and group them logically
|
|
|
|
in a WWT_MATRIX data field.
|
|
const is (accidentally?) removed using C-style casts.
|
|
GetActiveCompanyCount(), use PoolItem::GetNumItems() instead
|
|
PoolItem::IsValidID(index)
|
|
|
|
-Fix [FS#2864]: autopause and manual pausing conflict with eachother
-Fix: new game + pause on new game + autopause make the game not unpause on the first join
|
|
DrawString.
|
|
this ID' from 'some' strings and replace the string name with something more sensible.
|
|
they are basically the same thing
|
|
industry window when there are more lines of information
|
|
callback
|
|
|
|
new one.
|
|
API.
|
|
|
|
expanding them much easier (Alberth)
|
|
sources too
|
|
except where it's used for backward compatability.
|
|
changing company.
|
|
guarantees that _current_company is the same as _local_company.
|
|
|
|
|
|
active, which are usually closed after placing an object. (planetmaker)
|
|
(optional) parameter.
|
|
|
|
client so it is immediatelly clear which one you are working with.
|
|
|
|
ShowQueryString()
|
|
DrawArrowButtons calls
|
|
|
|
industries and group gui
|
|
|
|
with all other structs/classes that are in a pool.
|
|
|
|
settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
|
|
-Codechange: Replaced the four sort buttons by a dropdown
-Codechange: Reduced the default window size
|