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Erich/openttd
chunnel
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signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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industry_cmd.cpp
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2019-10-19
Codechange: Use std::vector for industry tile layouts
Niels Martin Hansen
2019-10-12
Fix #7703: Prevent sounds being produced by inactive industries (#7752)
abmyii
2019-08-17
Add: Scale oil refinery edge distance up by map size
Niels Martin Hansen
2019-06-30
Feature: Multi-tile docks and docking points.
peter1138
2019-04-29
Codechange: Remove Company/OwnerByte types
Charles Pigott
2019-04-13
Codechange: Replace duplicated code with TileArea::Expand() (#7467)
PeterN
2019-04-10
Codechange: Use null pointer literal instead of the NULL macro
Henry Wilson
2019-03-26
Codechange: Removed SmallVector completely
Henry Wilson
2019-03-25
Fix #7411: Use industry production callback (if used) on initial industry car...
PeterN
2019-03-09
Feature: Non-rectangular sparse station catchment area.
Peter Nelson
2019-03-09
Codechange: Convert IndustryVector to a std::set.
peter1138
2019-03-09
Codechange: Convert StationList from SmallVector to std::set.
peter1138
2019-03-08
Feature: Industries with neutral stations (e.g. Oil Rig) only supply/accept c...
PeterN
2018-11-03
Add: NewGRF support for 16-in-16-out industries
Niels Martin Hansen
2018-11-03
Add: Industries can produce and accept up to 16 different cargoes
Niels Martin Hansen
2018-10-31
Doc: Lots and lots of doxymentation fixes
Charles Pigott
2018-05-21
Change: Add CargoTypes type for cargo masks. (#6790)
PeterN
2017-11-25
(svn r27932) -Fix (r0) [FS#6639]: Forest, candyfloss forest and battery farm ...
frosch
2017-04-02
(svn r27841) -Fix: Don't consider locks or ship depots as clear water when pl...
peter1138
2014-09-21
(svn r26879) -Codechange: remove most MayHaveBridgeAbove calls since the data...
rubidium
2014-08-13
(svn r26729) -Feature: Warn about missing industries after generating a map.
alberth
2014-04-23
(svn r26482) -Codechange: add an include that allows us to undefine/redefine ...
rubidium
2014-04-12
(svn r26457) -Codechange: Remove unused parameter from SetIndustryCompleted
planetmaker
2014-02-10
(svn r26328) -Fix: Warnings and compilation failures.
frosch
2014-02-06
(svn r26312) -Codechange: iterate the nearby tiles instead of the industry li...
rubidium
2014-02-06
(svn r26308) -Fix-ish: do not try to build more towns/industries than the poo...
rubidium
2013-10-12
(svn r25853) -Codechange: Simplify SetupFarmFieldFence by replacing the Axis ...
zuu
2013-10-12
(svn r25852) -Codechange: Merge GetFenceXX/SetFenceXX into one common GetFonc...
zuu
2013-10-12
(svn r25850) -Codechange: Merge IsBadFarmFieldTile and IsValidFarmFieldTile i...
zuu
2013-10-12
(svn r25849) -Codechange: Introduce IsTileFlat to not compute full slope info...
zuu
2013-05-12
(svn r25238) -Feature: Display imminent closure of an industry in its view wi...
alberth
2013-01-08
(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagl...
planetmaker
2012-12-23
(svn r24846) -Add: Advanced settings to disable certain sound effects.
frosch
2012-10-22
(svn r24623) -Feature: Allow GameScripts to construct and prospect industries...
zuu
2012-09-08
(svn r24513) -Add: [Script] ScriptIndustryType::IsProcessingIndustry.
frosch
2012-05-26
(svn r24284) -Codechange: Remove NewsSubtypes and directly use NewsTypes and ...
frosch
2012-05-26
(svn r24283) -Codechange: Add AddTileNewsItem function to preemptively dedupl...
frosch
2012-04-28
(svn r24186) -Feature: [NewGRF] Callback to set industry production level on ...
frosch
2012-04-28
(svn r24185) -Codechange: Deduplicate some only partly deduplicated code.
frosch
2012-04-25
(svn r24179) -Codechange: move some variables of Town to TownCache
rubidium
2012-04-09
(svn r24107) -Fix [FS#5143] (r3181): Glass-sprite of bubble-generator was not...
frosch
2012-03-17
(svn r24040) -Fix [FS#5095]: Improve error messages wrt. the placement restri...
frosch
2012-01-03
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
rubidium
2012-01-01
(svn r23704) -Doc: Doxygen comment fixes and additions.
alberth
2011-12-19
(svn r23622) -Add: a set of events to trigger in a GameScript
truebrain
2011-12-15
(svn r23526) -Codechange: unify cargos vs cargoes
rubidium
2011-12-09
(svn r23458) -Fix: don't assume all industries that cut trees have tile 0,0
yexo
2011-11-29
(svn r23355) -Codechange: rename all AI* to Script* (Rubidium)
truebrain
2011-11-08
(svn r23168) -Feature [FS#1824]: always draw fences around field tiles
yexo
2011-11-08
(svn r23148) -Change: [NewGRF] Check the results of various callbacks for val...
frosch
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