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path: root/src/industry_cmd.cpp
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2007-03-22(svn r9400) -Codechange: Use some more representative enum names for ↵belugas
landscape types.
2007-03-20(svn r9371) -Feature: Add support for variable snow lines in the arctic ↵maedhros
climate, supplied by newgrf files. When this is enabled forests cannot be built below the highest snow line, and farms can't be built above it. Houses still use the _opt.snow_line so they are all consistent, so to make them respect the snowline you may want to use some newhouses features as well.
2007-03-15(svn r9190) -Fix: Little typo in an enum.belugas
2007-03-14(svn r9162) -Codechange: Cleanup of industry_cmd (Step-8). Gather tile ↵belugas
animation data into IndustryTileSpec array Added a few documentation on remaining animation arrays (mostly ToyLand ones)
2007-03-10(svn r9097) -Fix [FS#525]: open and close messages now have their own ↵truelight
setting, so you can hide economy changes, but do show open/close of industries -Change: store news_display_opt in his own section, so it is no longer stored as uint in openttd.cfg (allows adding news-types easier)
2007-03-09(svn r9075) -Codechange: Cleanup of industry_cmd (Step-7). Small step that ↵belugas
is. The new industry messages do not need a series of tests. Only one property to use.
2007-03-07(svn r9050) -Codechange: Foo(void) -> Foo()rubidium
2007-03-03(svn r8987) -Cleanup: doxygen changes. Again. Mostly (still) @files missing ↵belugas
tags and (more than just) a few comments style.
2007-02-21(svn r8827) -Codechange: Cleanup of industry_cmd (Step-6). Implementation of ↵belugas
IndustryTileSPec, the alter ego of IndustrySpec. It offers identification of the different industry tiles in a more distinct manner, as well as regrouping scattered pieces of data across the sources. More to come
2007-02-20(svn r8826) -Codechange: Replace _cargoc's separate arrays with a regular ↵peter1138
struct array (with accessor) and implement new initialization method using cargo labels.
2007-02-02(svn r8535) -Feature: Allow lumbermill to cut trees only when they are full ↵belugas
grown. This does not affect output of the mill, but make the visual aspect of it more accurate. Prior of this, the mill produced cargo of the same amount even if the trees are on their first stages of growth.
2007-01-31(svn r8485) -Fixtron
-Fix (since the dawn of time): Remove phantom oil rigs sometimes present in old savegames
2007-01-15(svn r8145) -Featurette: Allow for Tropic Farm to plant fields after ↵belugas
producing cargo, like its counterpart in temperate climate.
2007-01-14(svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit ↵peter1138
values. This lets us increase the sprite width from 14 to up to 29 bits, effectively nulling the old sprite limit. Table changes in next commit.
2007-01-10(svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, ↵rubidium
stillunknown and pv2b.
2007-01-10(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files ↵KUDr
renamed to .cpp)