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path: root/src/industry_cmd.cpp
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2010-10-04(svn r20900) -Codechange: Move ProductionLevels enum to industry.hfrosch
2010-10-04(svn r20896) -Codechange: Split recompution of productionrates for ↵frosch
non-smooth economy to separate function.
2010-09-26(svn r20850) -Codechange: Add IndustrySpec::UsesSmoothEconomy() to ↵frosch
deduplicate code.
2010-09-07(svn r20764) -Codechange: minor coding style fixsmatz
2010-09-06(svn r20754) -Fix [FS#4112]: assert when an industry previously build on ↵yexo
water was flooded because it's grf changed/is missing
2010-09-05(svn r20747) -Fix: overbuilding an object with water under it succeeded even ↵yexo
for industries that can't be build on water
2010-09-05(svn r20743) -Fix: Make testruns of clearing an object tile not influence ↵frosch
repeated testruns resp. the exec run.
2010-09-04(svn r20738) -Codechange: Introduce a function for getting the number of ↵alberth
industries that should be build.
2010-09-04(svn r20737) -Codechange: Introduce a function for advertising opening of a ↵alberth
new industry.
2010-09-04(svn r20736) -Codechange: Introduce a new function for trying to create a ↵alberth
new industry.
2010-09-04(svn r20735) -Codechange: Introduce GetIndustryGamePlayProbability().alberth
2010-09-04(svn r20734) -Codechange: Rename GetScaledIndustryProbability() to ↵alberth
GetScaledIndustryGenerationProbability().
2010-09-04(svn r20733) -Fix: when overbuilding an object with an industry, clear the ↵yexo
complete object
2010-09-01(svn r20712) -Fix [FS#4094]: Do not use new game settings when creating many ↵terkhen
random industries in the scenario editor.
2010-08-28(svn r20659) -Feature: make the (flat) area around an industry configurable ↵rubidium
(Eddi|zuHause)
2010-08-27(svn r20636) -Codechange: Move MarkTileDirtyByTile() and ↵frosch
DeleteAnimatedTile() into MakeWaterKeepingClass().
2010-08-26(svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to ↵rubidium
some headers
2010-08-26(svn r20631) -Codechange: generalise IsIndustryTileOnWater + simplify so ↵rubidium
related code
2010-08-26(svn r20623) -Codechange: unify the storing of animation related informationrubidium
2010-08-26(svn r20622) -Codechange: unify ↵rubidium
[GS]et[Statation|Object|Industry|House]AnimationFrame
2010-08-15(svn r20499) -Doc: Spelling fixes, and one doxygen comment addition.alberth
2010-08-08(svn r20411) -Codechange: rename unmovables as quite a lot of them are ↵rubidium
actually movable; e.g. HQ and owned land are pretty movable.
2010-08-07(svn r20396) -Codechange: introduce a helper function to test whether an ↵yexo
industry temporarily refues to accept some cargo
2010-08-02(svn r20320) -Doc: Small Doxygen and normal comment fixes, and an missed ↵alberth
addition.
2010-08-01(svn r20286) -Codechange: Unify end of doxygen comments.frosch
2010-08-01(svn r20283) -Codechange: Unify start of doygen comments.frosch
2010-08-01(svn r20282) -Codechange: add some spaces where they should've beenrubidium
2010-08-01(svn r20281) -Codechange: unify case scope closure + break coding stylerubidium
2010-08-01(svn r20279) -Doc: Doxygen additions/improvements.alberth
2010-07-30(svn r20241) -Codechange: Move variable declarations to their first use.alberth
2010-07-24(svn r20211) -Codechange: Indented code should have curly braces around it.alberth
2010-07-19(svn r20192) -Cleanup: bye bye variables.h, bye bye VARDEF... you won't be ↵rubidium
missed :)
2010-06-05(svn r19931) -Fix (r19914): Convert assertion in Backup<> destructor into ↵frosch
DEBUG() output. It was triggered on exceptions, especially when aborting world generation.
2010-05-31(svn r19914) -Codechange: Wrap a helper class around temporary assignments ↵frosch
of _current_company to ensure proper restoration.
2010-05-30(svn r19907) -Fix: [NewGRF] Call callbacks 14A, 14B and 14C after all ↵frosch
industry variables have been assigned, so more variables are valid during the callbacks.
2010-05-29(svn r19901) -Add: [NewGRF] Access to industry founder (var A7) during ↵frosch
callbacks 28 and 2F. (yexo)
2010-05-13(svn r19814) -Codechange: give some more unnamed enums a name, in case they ↵rubidium
consisted of unrelated values use static const (u)int
2010-05-01(svn r19744) -Add [FS#3477]: [NewGRF] Access to random bits of houses and ↵frosch
industries from construction callbacks 17, 28 and 2F. That is: The randombits the house/industry will start with, if construction succeeds.
2010-04-24(svn r19709) -Feature: NewGRF debugging/inspecting of (primarily) enabled ↵rubidium
callbacks and values of variables
2010-04-23(svn r19701) -Fix [FS#3787]: Check for industry availability more thoroughly ↵frosch
and cancel object placement when selecting not available industries.
2010-04-18(svn r19670) -Codechange: Add CeilDiv() and RoundDiv() to simplify integer ↵frosch
divisions with rounding.
2010-04-17(svn r19652) -Fix: RandomRange() is used for bigger ranges in many cases, so ↵frosch
generally extent it to handle 32 bits.
2010-04-16(svn r19643) -Fix (r19120): Industry generation failed for large maps and ↵frosch
lots of industry types.
2010-04-05(svn r19565) -Fix: some NewGRF callbacks were named incorrectlyrubidium
2010-03-21(svn r19499) -Remove: same_industry_close setting did not do what it said ↵frosch
and caused NewGRF trouble.
2010-03-20(svn r19494) -Codechange: Remove _error_message.alberth
2010-03-20(svn r19481) -Codechange: Turn _industry_counts into a static member of ↵frosch
Industry.
2010-03-19(svn r19476) -Codechange: simplify the 'is conflicting industry nearby' ↵yexo
check a bit
2010-03-17(svn r19443) -Fix [FS#3701]: Mark industry windows dirty more often.frosch
2010-03-07(svn r19362) -Fix [FS#3667] (r19270): Failure to prospect an industry should ↵alberth
not cause a crash.