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Erich/openttd
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signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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industry_cmd.cpp
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Author
2020-09-24
Fix #8311, b98c7763de4: Industry probability at map generation was scaled dif...
frosch
2020-06-28
Add: [NewGRF] Industry behaviour flag to override second cargo production cla...
Michael Lutz
2020-05-13
Fix #8137: New clients can't join (desync) after funding an industry
dP
2020-05-13
Codechange: Refactor FindStationsAroundTiles to avoid code duplication
dP
2020-01-12
Codechange: Cache resolved town, station and industry name strings
Jonathan G Rennison
2020-01-12
Change: Only resort industry directory window on production change if necessary
Jonathan G Rennison
2019-12-29
Fix: Allow old NewGRF industries to blank out in/out cargo slots (#7882)
Niels Martin Hansen
2019-12-21
Codechange: Replace vehicle related FOR_ALL with range-based for loops
glx
2019-12-21
Codechange: Replace FOR_ALL_INDUSTRIES with range-based for loops
glx
2019-11-10
Cleanup: Removed SVN headers
S. D. Cloudt
2019-11-03
Fix #7820: Heap use after free when removing oil rig
Jonathan G Rennison
2019-10-26
Fix 53f8d0b81: signed/unsigned warnings (#7803)
glx22
2019-10-19
Codechange: Use std::vector for industry tile layouts
Niels Martin Hansen
2019-10-12
Fix #7703: Prevent sounds being produced by inactive industries (#7752)
abmyii
2019-08-17
Add: Scale oil refinery edge distance up by map size
Niels Martin Hansen
2019-06-30
Feature: Multi-tile docks and docking points.
peter1138
2019-04-29
Codechange: Remove Company/OwnerByte types
Charles Pigott
2019-04-13
Codechange: Replace duplicated code with TileArea::Expand() (#7467)
PeterN
2019-04-10
Codechange: Use null pointer literal instead of the NULL macro
Henry Wilson
2019-03-26
Codechange: Removed SmallVector completely
Henry Wilson
2019-03-25
Fix #7411: Use industry production callback (if used) on initial industry car...
PeterN
2019-03-09
Feature: Non-rectangular sparse station catchment area.
Peter Nelson
2019-03-09
Codechange: Convert IndustryVector to a std::set.
peter1138
2019-03-09
Codechange: Convert StationList from SmallVector to std::set.
peter1138
2019-03-08
Feature: Industries with neutral stations (e.g. Oil Rig) only supply/accept c...
PeterN
2018-11-03
Add: NewGRF support for 16-in-16-out industries
Niels Martin Hansen
2018-11-03
Add: Industries can produce and accept up to 16 different cargoes
Niels Martin Hansen
2018-10-31
Doc: Lots and lots of doxymentation fixes
Charles Pigott
2018-05-21
Change: Add CargoTypes type for cargo masks. (#6790)
PeterN
2017-11-25
(svn r27932) -Fix (r0) [FS#6639]: Forest, candyfloss forest and battery farm ...
frosch
2017-04-02
(svn r27841) -Fix: Don't consider locks or ship depots as clear water when pl...
peter1138
2014-09-21
(svn r26879) -Codechange: remove most MayHaveBridgeAbove calls since the data...
rubidium
2014-08-13
(svn r26729) -Feature: Warn about missing industries after generating a map.
alberth
2014-04-23
(svn r26482) -Codechange: add an include that allows us to undefine/redefine ...
rubidium
2014-04-12
(svn r26457) -Codechange: Remove unused parameter from SetIndustryCompleted
planetmaker
2014-02-10
(svn r26328) -Fix: Warnings and compilation failures.
frosch
2014-02-06
(svn r26312) -Codechange: iterate the nearby tiles instead of the industry li...
rubidium
2014-02-06
(svn r26308) -Fix-ish: do not try to build more towns/industries than the poo...
rubidium
2013-10-12
(svn r25853) -Codechange: Simplify SetupFarmFieldFence by replacing the Axis ...
zuu
2013-10-12
(svn r25852) -Codechange: Merge GetFenceXX/SetFenceXX into one common GetFonc...
zuu
2013-10-12
(svn r25850) -Codechange: Merge IsBadFarmFieldTile and IsValidFarmFieldTile i...
zuu
2013-10-12
(svn r25849) -Codechange: Introduce IsTileFlat to not compute full slope info...
zuu
2013-05-12
(svn r25238) -Feature: Display imminent closure of an industry in its view wi...
alberth
2013-01-08
(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagl...
planetmaker
2012-12-23
(svn r24846) -Add: Advanced settings to disable certain sound effects.
frosch
2012-10-22
(svn r24623) -Feature: Allow GameScripts to construct and prospect industries...
zuu
2012-09-08
(svn r24513) -Add: [Script] ScriptIndustryType::IsProcessingIndustry.
frosch
2012-05-26
(svn r24284) -Codechange: Remove NewsSubtypes and directly use NewsTypes and ...
frosch
2012-05-26
(svn r24283) -Codechange: Add AddTileNewsItem function to preemptively dedupl...
frosch
2012-04-28
(svn r24186) -Feature: [NewGRF] Callback to set industry production level on ...
frosch
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