index
:
Erich/openttd
chunnel
master
signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
industry_cmd.cpp
Age
Commit message (
Expand
)
Author
2021-05-29
Codechange: Rename window related DeleteXXX to match new behaviour
glx22
2021-05-29
Codechange: move from C-string to std::string for DoCommand
rubidium42
2021-05-13
Codechange: Replace TILE_AREA_LOOP with range-based for loops
glx22
2021-05-08
Change: Use gender-neutral pronouns in console command messages (and comments...
William Davis
2021-04-01
Codechange: Suppress warnings when asserts are disabled (#8917)
Patric Stout
2021-02-20
Codechange: rename sound ids to make more sense. (#8701)
frosch
2021-01-22
Feature: Allow GameScripts to add additional text to Industry view window
dP
2021-01-18
Change: [NewGRF] industry special flag 19 now specifically targets only passe...
frosch
2021-01-08
Codechange: Remove min/max functions in favour of STL variants (#8502)
Charles Pigott
2020-12-27
Codechange: Replace FOR_VEHICLE_ORDERS with range-based for loops
glx22
2020-12-22
Feature: Set exclusive access to industry from GS (#8115)
Pavel Stupnikov
2020-12-22
Feature: Influence industry production changes from GS (#7912)
Niels Martin Hansen
2020-12-14
Add: new economy "frozen" that stops production changes and industry closures...
Pavel Stupnikov
2020-09-24
Fix #8311, b98c7763de4: Industry probability at map generation was scaled dif...
frosch
2020-06-28
Add: [NewGRF] Industry behaviour flag to override second cargo production cla...
Michael Lutz
2020-05-13
Fix #8137: New clients can't join (desync) after funding an industry
dP
2020-05-13
Codechange: Refactor FindStationsAroundTiles to avoid code duplication
dP
2020-01-12
Codechange: Cache resolved town, station and industry name strings
Jonathan G Rennison
2020-01-12
Change: Only resort industry directory window on production change if necessary
Jonathan G Rennison
2019-12-29
Fix: Allow old NewGRF industries to blank out in/out cargo slots (#7882)
Niels Martin Hansen
2019-12-21
Codechange: Replace vehicle related FOR_ALL with range-based for loops
glx
2019-12-21
Codechange: Replace FOR_ALL_INDUSTRIES with range-based for loops
glx
2019-11-10
Cleanup: Removed SVN headers
S. D. Cloudt
2019-11-03
Fix #7820: Heap use after free when removing oil rig
Jonathan G Rennison
2019-10-26
Fix 53f8d0b81: signed/unsigned warnings (#7803)
glx22
2019-10-19
Codechange: Use std::vector for industry tile layouts
Niels Martin Hansen
2019-10-12
Fix #7703: Prevent sounds being produced by inactive industries (#7752)
abmyii
2019-08-17
Add: Scale oil refinery edge distance up by map size
Niels Martin Hansen
2019-06-30
Feature: Multi-tile docks and docking points.
peter1138
2019-04-29
Codechange: Remove Company/OwnerByte types
Charles Pigott
2019-04-13
Codechange: Replace duplicated code with TileArea::Expand() (#7467)
PeterN
2019-04-10
Codechange: Use null pointer literal instead of the NULL macro
Henry Wilson
2019-03-26
Codechange: Removed SmallVector completely
Henry Wilson
2019-03-25
Fix #7411: Use industry production callback (if used) on initial industry car...
PeterN
2019-03-09
Feature: Non-rectangular sparse station catchment area.
Peter Nelson
2019-03-09
Codechange: Convert IndustryVector to a std::set.
peter1138
2019-03-09
Codechange: Convert StationList from SmallVector to std::set.
peter1138
2019-03-08
Feature: Industries with neutral stations (e.g. Oil Rig) only supply/accept c...
PeterN
2018-11-03
Add: NewGRF support for 16-in-16-out industries
Niels Martin Hansen
2018-11-03
Add: Industries can produce and accept up to 16 different cargoes
Niels Martin Hansen
2018-10-31
Doc: Lots and lots of doxymentation fixes
Charles Pigott
2018-05-21
Change: Add CargoTypes type for cargo masks. (#6790)
PeterN
2017-11-25
(svn r27932) -Fix (r0) [FS#6639]: Forest, candyfloss forest and battery farm ...
frosch
2017-04-02
(svn r27841) -Fix: Don't consider locks or ship depots as clear water when pl...
peter1138
2014-09-21
(svn r26879) -Codechange: remove most MayHaveBridgeAbove calls since the data...
rubidium
2014-08-13
(svn r26729) -Feature: Warn about missing industries after generating a map.
alberth
2014-04-23
(svn r26482) -Codechange: add an include that allows us to undefine/redefine ...
rubidium
2014-04-12
(svn r26457) -Codechange: Remove unused parameter from SetIndustryCompleted
planetmaker
2014-02-10
(svn r26328) -Fix: Warnings and compilation failures.
frosch
2014-02-06
(svn r26312) -Codechange: iterate the nearby tiles instead of the industry li...
rubidium
[next]