index
:
Erich/openttd
chunnel
master
signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
industry_cmd.cpp
Age
Commit message (
Expand
)
Author
2011-02-07
(svn r22012) -Add: [NewGRF] Test all industry layouts also when prospecting
planetmaker
2011-02-07
(svn r22011) -Codechange: Rename a few variables and enhance code clearity
planetmaker
2011-02-07
(svn r22010) -Feature-ette [FS#4131]: [NewGRF] Test all possible industry lay...
planetmaker
2011-02-06
(svn r22001) -Codechange: Rename difficulty.number_industries to difficulty.i...
alberth
2011-02-06
(svn r22000) -Codechange: Introduce an enum for the industry density setting.
alberth
2011-02-06
(svn r21999) -Fix [FS#4474] (r21969): Use 'very low' industry density for gen...
alberth
2011-02-06
(svn r21998) -Fix (r21969): Number of industries difficulty setting should no...
alberth
2011-02-05
(svn r21969) -Feature: Introduce 'minimal' number of industries as a replacme...
alberth
2011-01-29
(svn r21924) -Codechange: Unify some parts of the articulated vehicle code.
terkhen
2011-01-22
(svn r21890) -Cleanup: remove some unneeded includes
rubidium
2011-01-18
(svn r21845) -Codechange: move documentation towards the code to make it more...
rubidium
2010-12-12
(svn r21490) -Codechange: abstract/encapsulate the map area iterating a bit
rubidium
2010-12-12
(svn r21489) -Codechange: replace the last instances of TILE_LOOP with TILE_A...
rubidium
2010-11-20
(svn r21270) -Doc: Doxyment updates and additions. Removal of doxyment in code.
alberth
2010-11-20
(svn r21265) -Fix [FS#4245]: Don't setup target industry type counts if there...
alberth
2010-11-13
(svn r21175) -Add: Forced construction of missing industries.
alberth
2010-11-13
(svn r21174) -Add: Use a progressive back-off mechanism to reduce wasting bui...
alberth
2010-11-13
(svn r21173) -Codechange: Don't recompute target industry counts each time.
alberth
2010-11-13
(svn r21172) -Feature: Better control over how many new industries are create...
alberth
2010-11-13
(svn r21171) -Change: Reset industry build data at game start or load.
alberth
2010-11-13
(svn r21169) -Feature: Do not build industries during economic recession.
alberth
2010-11-13
(svn r21168) -Feature: Use desired industry counts rather than relative proba...
alberth
2010-11-13
(svn r21167) -Codechange: Use IndustryBuildData::builddata instead of a local...
alberth
2010-11-13
(svn r21166) -Codechange: Move MaybeNewIndustry() to IndustryBuildData::TryBu...
alberth
2010-11-13
(svn r21159) -Codechange: AdvertiseIndustryOpening() also works with a const ...
alberth
2010-11-13
(svn r21158) -Codechange: Assert boundary inside the loop rather than afterwa...
alberth
2010-11-13
(svn r21156) -Codechange: Introduce EconomyIsInRecession().
alberth
2010-10-28
(svn r21052) -Fix (r20435): house/airporttile/industrytile newgrfs that defin...
yexo
2010-10-16
(svn r20942) -Feature [NewGRF]: make it possible to distinguish player built/...
rubidium
2010-10-04
(svn r20900) -Codechange: Move ProductionLevels enum to industry.h
frosch
2010-10-04
(svn r20896) -Codechange: Split recompution of productionrates for non-smooth...
frosch
2010-09-26
(svn r20850) -Codechange: Add IndustrySpec::UsesSmoothEconomy() to deduplicat...
frosch
2010-09-07
(svn r20764) -Codechange: minor coding style fix
smatz
2010-09-06
(svn r20754) -Fix [FS#4112]: assert when an industry previously build on wate...
yexo
2010-09-05
(svn r20747) -Fix: overbuilding an object with water under it succeeded even ...
yexo
2010-09-05
(svn r20743) -Fix: Make testruns of clearing an object tile not influence rep...
frosch
2010-09-04
(svn r20738) -Codechange: Introduce a function for getting the number of indu...
alberth
2010-09-04
(svn r20737) -Codechange: Introduce a function for advertising opening of a n...
alberth
2010-09-04
(svn r20736) -Codechange: Introduce a new function for trying to create a new...
alberth
2010-09-04
(svn r20735) -Codechange: Introduce GetIndustryGamePlayProbability().
alberth
2010-09-04
(svn r20734) -Codechange: Rename GetScaledIndustryProbability() to GetScaledI...
alberth
2010-09-04
(svn r20733) -Fix: when overbuilding an object with an industry, clear the co...
yexo
2010-09-01
(svn r20712) -Fix [FS#4094]: Do not use new game settings when creating many ...
terkhen
2010-08-28
(svn r20659) -Feature: make the (flat) area around an industry configurable (...
rubidium
2010-08-27
(svn r20636) -Codechange: Move MarkTileDirtyByTile() and DeleteAnimatedTile()...
frosch
2010-08-26
(svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some...
rubidium
2010-08-26
(svn r20631) -Codechange: generalise IsIndustryTileOnWater + simplify so rela...
rubidium
2010-08-26
(svn r20623) -Codechange: unify the storing of animation related information
rubidium
2010-08-26
(svn r20622) -Codechange: unify [GS]et[Statation|Object|Industry|House]Animat...
rubidium
2010-08-15
(svn r20499) -Doc: Spelling fixes, and one doxygen comment addition.
alberth
[next]