Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-01-07 | (svn r11776) -Codechange: more header splittings to reduce the dependencies. | rubidium | |
2007-12-26 | (svn r11702) -Codechange: move all date related stuff to date*. | rubidium | |
2007-12-26 | (svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split ↵ | rubidium | |
map.h). | |||
2007-12-25 | (svn r11700) -Codechange: reduce the amount of unnecessary includes. | rubidium | |
2007-12-21 | (svn r11680) -Codechange: refactor more out of openttd.h and functions.h. | rubidium | |
2007-11-27 | (svn r11534) -Feature(newgrf): Implement property 23h for Industries. | belugas | |
This will add a cost to the removal of an industry using the cheat magic bulldozer. Note that the removal of regular or newgrf industries without specified removal cost will have no cost applied to. This is a difference from original spec, where a default base cost is added. | |||
2007-11-11 | (svn r11410) -Codechange: implement random triggers for industries. | rubidium | |
2007-10-19 | (svn r11302) -Fix (r9520): typo | glx | |
2007-09-28 | (svn r11185) -Codechange: prepare some more code for the introduction of ↵ | rubidium | |
NewIndustries. Patch by Belugas. | |||
2007-09-27 | (svn r11176) -Revert (r9867): as it is needed for newgrf callbacks 14B and 14C | glx | |
2007-09-26 | (svn r11170) -Fix (r11152): a variable's type was too small for the data ↵ | rubidium | |
that is going to put into it when NewIndustries are finally activated. For now it just removes a warning and doesn't really fix anything. | |||
2007-09-22 | (svn r11143) -Fix: the random bits were not set for the production callback ↵ | rubidium | |
when the NewGRF asked for it. | |||
2007-09-22 | (svn r11139) -Codechange: add support for persistent storage for NewGRFs. | rubidium | |
2007-09-22 | (svn r11137) -Feature: [NewGRF] Add support for bit 17 of property 1A for ↵ | belugas | |
Industries. This bit enables the protection of the last instance of an industry type once raise. | |||
2007-08-30 | (svn r11009) -Codechange: unvirtualise IsValid as that isn't needed with ↵ | rubidium | |
templates. This gives up to 10% performance increase in games with lots of vehicles. | |||
2007-08-26 | (svn r10980) -Fix [FS#1158] : This will hopefully fix the case of an assert ↵ | belugas | |
that happens when an industry uses a special gfx index (tile spec 0xFF). This 0xFF is the sentinel of a special check done for oil rigs, where water need to be around, but no tile will be constructed on it. Problem is that the upper limit of gfx tiles is currently at 175. So, of course the system will assert with 255 ;) | |||
2007-08-24 | (svn r10972) -Codechange: Implement the ↵ | belugas | |
counterpart(GetTranslatedIndustryTileID) of getindustileid of TTDPatch. This allows to ensure that the ID of a tile (taken out of the map or not) is still a valid one regarding the possible override it may have been flagged to. It is not the strict same thing, but is what we need regarding the slightly different approach we took for newindustries. | |||
2007-08-22 | (svn r10963) -Revert(10700): Although the idea was good, it was more prone ↵ | belugas | |
of errors than usefull. So now, it will be better to jump to the overriden tile when it is been marked as an override | |||
2007-08-22 | (svn r10961) -Codechange: Flag default substitutes of industry/tiles with a ↵ | belugas | |
value that cannot be legal. This avoids the forest of coal mine error in the futur | |||
2007-08-15 | (svn r10903) -Feature: [NewGRF] Add support for variable 44 of Variational ↵ | belugas | |
Action 2 for Industries | |||
2007-08-02 | (svn r10759) -Codechange: make the industry struct use the pool item class ↵ | rubidium | |
as super class. | |||
2007-07-27 | (svn r10700) -Codechange: Enable to jump (by default) to the overriding ↵ | belugas | |
industry tile spec of the one been queried. Only on certain very specific circumstances do we need the original spec | |||
2007-07-24 | (svn r10675) -Codechange: unhardcode the industry types used in several ↵ | rubidium | |
locations of the source code. | |||
2007-07-20 | (svn r10639) -Codechange: Give meaninfull name to a magic number | belugas | |
2007-07-15 | (svn r10570) -Codechange: Add enum required for Callback 0x22: ↵ | belugas | |
CBID_INDUSTRY_AVAILABLE -Documentation: Add documentation for enum IndustryConstructionType, which describes how the industry has been created | |||
2007-07-11 | (svn r10508) -Codechange: allow customizable animation schemes for industries. | rubidium | |
2007-07-07 | (svn r10460) -Codechange: add some more variables needed for newindustries ↵ | rubidium | |
regarding to the creation of the industries. | |||
2007-07-06 | (svn r10459) -Codechange: add helper functions to determine whether an ↵ | rubidium | |
industry is a primary industry and how much it costs to build such an industry. | |||
2007-07-06 | (svn r10451) -Add: support for "prospecting" raw industries, i.e. you pay an ↵ | rubidium | |
amount of money and then it might (with a given chance) build a raw industry somewhere on the map. | |||
2007-07-05 | (svn r10447) -Codechange: Don't need to specify values on an enum when those ↵ | belugas | |
values are contiguous | |||
2007-07-04 | (svn r10439) -Codechange: initial steps for customized industry productions. | rubidium | |
2007-07-03 | (svn r10418) -Codechange: implement/resurrect the industry production flags. | rubidium | |
2007-07-01 | (svn r10406) -Fix [FS#968]: only industries in the temperate climate should ↵ | rubidium | |
be affected by the "do not increase production" flag. | |||
2007-06-28 | (svn r10379) -Codechange: silence a compiler warning (which was right) about ↵ | belugas | |
a variable too little for what's been asked to do | |||
2007-06-10 | (svn r10088) -Codechange: A typo and a code-style | belugas | |
2007-06-10 | (svn r10078) -Codechange: Centralize all industry counts data and access | belugas | |
2007-06-08 | (svn r10064) -Fix(r10063): compile again, when changing stuff. DOn't trust ↵ | belugas | |
first run | |||
2007-06-08 | (svn r10063) -Codechange: Change VARDEF for extern | belugas | |
-CodeChange: Add the count of industries, basic support for variable 67, var action02 forindustries | |||
2007-06-07 | (svn r10058) -Codechange: give some industry variable sensible names (like ↵ | rubidium | |
not telling "last_mo_production" when it is the production of the current month). | |||
2007-06-07 | (svn r10054) -Codechange: make the industries cost modifier look more like ↵ | rubidium | |
the original one, so it's much easier to support industries that use this original format. | |||
2007-05-31 | (svn r10001) -Codechange: Add support for removing dynamically allocated ↵ | belugas | |
newgrf data | |||
2007-05-29 | (svn r9976) -Codechange: Declare a writable array of specs for industry and ↵ | belugas | |
industry tiles. It will be initialized by the original data upon game start. Rename some enums to be more consistent too | |||
2007-05-29 | (svn r9974) -Codechange: Remove the enabled member of GRFFileProps, since ↵ | belugas | |
it'snot really grf related | |||
2007-05-29 | (svn r9969) -Codechange: Cleanup of industries (Step-14). Remove ↵ | belugas | |
hardcoded-run-time tile acceptance and put in corresponding tile | |||
2007-05-24 | (svn r9906) -Codechange: Add common properties for both industry and ↵ | belugas | |
industry tiles specs | |||
2007-05-20 | (svn r9886) -Codechange: Cleanup of industries (Step-13). Include the sounds ↵ | belugas | |
table into the industry's spec. | |||
2007-05-18 | (svn r9870) -Codechange: Silence two compiler warnings and give proper type ↵ | belugas | |
to the "type" member of industry struct | |||
2007-05-18 | (svn r9868) -Codechange: bring external declaration of functions togueter ↵ | belugas | |
and adjust a comment | |||
2007-05-18 | (svn r9867) -Codechange: Remove data duplication. The exact same values can ↵ | belugas | |
be found in the industry spec, so take it from there instead. | |||
2007-05-17 | (svn r9866) -Codechange: remove the technical ↵ | rubidium | |
one-input-cargo-creates-one-output-cargo limit in the factories, sawmills, steelmills and the ones I'm forgetting to mention right now. Use of this functionality will come later. |