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path: root/src/highscore_gui.cpp
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2010-01-02(svn r18690) -Fix [FS#3469]: some keys that open windows that want to be ↵rubidium
located relatively to the toolbars/statusbar could cause a crash when in one of the end game screens
2009-11-28(svn r18324) -Codechange: there's no need for a default size when the window ↵rubidium
isn't resizable
2009-11-28(svn r18322) -Codechange: remove the WDP duplication; no need to tell the ↵rubidium
same twice.
2009-11-28(svn r18318) -Codechange: add an enum value for manual window placementrubidium
2009-11-23(svn r18254) -Codechange: make the highscore windows big font aware-ish till ↵rubidium
the point that it still fits within the graphics
2009-11-17(svn r18152) -Codechange: remove the 'minimum window size' from the ↵rubidium
WindowDesc; it's determined from the (nested) widgets
2009-11-15(svn r18086) -Codechange: remove 'widget' from WindowDescrubidium
2009-10-17(svn r17791) -Codechange: Highscore and endgame windows use pure nested widgets.alberth
2009-10-04(svn r17693) -Cleanup: remove some unneeded includesrubidium
2009-08-21(svn r17248) -Fix: add GPL license notice where appropriaterubidium
2009-05-18(svn r16352) -Codechange: use PoolItem::GetIfValid() instead of ↵smatz
PoolItem::IsValidID() and PoolItem::Get()
2009-05-17(svn r16327) -Codechange: replace IsValidPoolItemID(index) by ↵smatz
PoolItem::IsValidID(index)
2009-05-16(svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index)smatz
2009-05-06(svn r16242) -Codechange: rework pausingrubidium
-Fix [FS#2864]: autopause and manual pausing conflict with eachother -Fix: new game + pause on new game + autopause make the game not unpause on the first join
2009-04-26(svn r16162) -Codechange: remove needless TC_ colours from DrawString when ↵rubidium
they are part of strings and add some colours to a few strings.
2009-04-26(svn r16156) -Codechange: make the parameters of DrawStringMultiline the ↵rubidium
same as for DrawString (except the addition of the bottom parameter)
2009-04-21(svn r16118) -Change/cleanup: remove the hexadecimal 'in TTD the string had ↵rubidium
this ID' from 'some' strings and replace the string name with something more sensible.
2009-04-11(svn r16031) -Codechange: Added nested widgets to highscore and endgame windows.alberth
2009-03-24(svn r15839) -Fix: high score text was (partly) off-screen when using RTL ↵rubidium
and the window was wider than 640 pixels
2009-03-22(svn r15803) -Codechange: use the new text drawing API for multicenterrubidium
-Fix (r15800): off-by-one w.r.t. offsets
2009-03-21(svn r15794) -Codechange: remove the DoDrawString part of the old text ↵rubidium
drawing API
2009-03-15(svn r15723) -Codechange: use a constructor for WindowDescs as that makes ↵rubidium
expanding them much easier (Alberth)
2009-02-23(svn r15554) -Fix: -v null crashing in 2051 due to trying to show the high ↵rubidium
score of the spectator.
2009-01-31(svn r15299) -Cleanup: remove many redundant includessmatz
2009-01-03(svn r14815) -Codechange: separate 'highscore' code from 'company' codesmatz