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path: root/src/highscore_gui.cpp
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2009-05-06(svn r16242) -Codechange: rework pausingrubidium
-Fix [FS#2864]: autopause and manual pausing conflict with eachother -Fix: new game + pause on new game + autopause make the game not unpause on the first join
2009-04-26(svn r16162) -Codechange: remove needless TC_ colours from DrawString when ↵rubidium
they are part of strings and add some colours to a few strings.
2009-04-26(svn r16156) -Codechange: make the parameters of DrawStringMultiline the ↵rubidium
same as for DrawString (except the addition of the bottom parameter)
2009-04-21(svn r16118) -Change/cleanup: remove the hexadecimal 'in TTD the string had ↵rubidium
this ID' from 'some' strings and replace the string name with something more sensible.
2009-04-11(svn r16031) -Codechange: Added nested widgets to highscore and endgame windows.alberth
2009-03-24(svn r15839) -Fix: high score text was (partly) off-screen when using RTL ↵rubidium
and the window was wider than 640 pixels
2009-03-22(svn r15803) -Codechange: use the new text drawing API for multicenterrubidium
-Fix (r15800): off-by-one w.r.t. offsets
2009-03-21(svn r15794) -Codechange: remove the DoDrawString part of the old text ↵rubidium
drawing API
2009-03-15(svn r15723) -Codechange: use a constructor for WindowDescs as that makes ↵rubidium
expanding them much easier (Alberth)
2009-02-23(svn r15554) -Fix: -v null crashing in 2051 due to trying to show the high ↵rubidium
score of the spectator.
2009-01-31(svn r15299) -Cleanup: remove many redundant includessmatz
2009-01-03(svn r14815) -Codechange: separate 'highscore' code from 'company' codesmatz