Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-02-14 | (svn r12136) -Fix(r12135): Code style compliance and... code style as such | belugas | |
2008-02-14 | (svn r12135) -Codechange: Road and rail bridge selection windows were ↵ | belugas | |
identical apart the caption. So remove one window definition and set manually the caption accordingly. -Codechange: prepare the "type" of bridge parameter only once, at the beginning of the selection process. Makes less magic around. | |||
2008-01-21 | (svn r11939) -Codechange: some type fixes and very initial steps into ↵ | rubidium | |
supporting NDS by default. Based on work by Dominik. | |||
2008-01-19 | (svn r11926) -Feature: Rivers. Graphics must be provided by NewGRF else ↵ | peter1138 | |
rivers are drawn as canals. Rivers can currently only be placed with-in the scenario editor. | |||
2008-01-13 | (svn r11832) -Codechange: get rid of (quite) some VARDEFs. | rubidium | |
2008-01-13 | (svn r11828) -Codechange: include table/* as the last includes and remove an ↵ | rubidium | |
unneeded include from openttd.h. | |||
2008-01-12 | (svn r11818) -Codechange: split player.h into smaller pieces. | rubidium | |
2008-01-09 | (svn r11787) -Codechange: more header rewrites. This time related to viewport.h. | rubidium | |
2008-01-06 | (svn r11768) -Codechange: move some terraform related gui stuff from ↵ | rubidium | |
main_gui.cpp to terraform_gui.cpp (and introduce terraform_gui.h). Based on a patch by Roujin. | |||
2008-01-04 | (svn r11759) -Feature: Add drag-n-drop support to the raise/lower land ↵ | peter1138 | |
tools. Land is raised/lowered at the start and the rest of the area levelled to match. Patch by Roujin. | |||
2007-12-25 | (svn r11700) -Codechange: reduce the amount of unnecessary includes. | rubidium | |
2007-12-25 | (svn r11692) -Codechange: move some functions from 'functions.h' to a more ↵ | rubidium | |
logical place and remove about 50% of the includes of 'functions.h' | |||
2007-12-23 | (svn r11685) -Codechange: remove a few 'useless' includes. | rubidium | |
2007-12-23 | (svn r11684) -Codechange: split gfx.h in a type and functional header. | rubidium | |
2007-12-22 | (svn r11682) -Codechange: move some 'generic' geometry related types into a ↵ | rubidium | |
single file and do not include gfx.h everywhere to get a Point type. | |||
2007-12-21 | (svn r11680) -Codechange: refactor more out of openttd.h and functions.h. | rubidium | |
2007-12-21 | (svn r11672) -Codechange: refactor some stuff out of gui.h. | rubidium | |
2007-12-19 | (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h | rubidium | |
2007-12-19 | (svn r11668) -Codechange: more refactoring aimed at reducing compile time ↵ | rubidium | |
and making it more logic where function definitions can be found. | |||
2007-12-19 | (svn r11667) -Codechange: split window.h into a header that defines some ↵ | rubidium | |
'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps. | |||
2007-11-17 | (svn r11446) -Codechange: change the naming of road related code parts to ↵ | skidd13 | |
something more descriptive -Change: invert the two single roads gui buttons, making it consistent with rails toolbar Based on a patch by Octopussy | |||
2007-11-04 | (svn r11374) -Codechange: Give meaning to the magical number that specifies ↵ | belugas | |
the color of the text in a DrawString call. Patch heavily based on BiBB's work (FS#1383) | |||
2007-10-22 | (svn r11339) -Add: autoroad; same as autorail, but for road and trams and ↵ | rubidium | |
only on X and Y direction. Patch by Octopussy and skidd13. | |||
2007-08-29 | (svn r10997) -Codechange: unify the vehicle view window. Patch by PhilSophus. | rubidium | |
2007-07-12 | (svn r10522) -Fix: the "build truck station" GUI showed that it would accept ↵ | rubidium | |
tourists when it does not, whereas the "build bus station" GUI did not show them when it did accept them. | |||
2007-06-21 | (svn r10246) -Fix (r10297): some forgotten money conversions and truncation ↵ | rubidium | |
issues. Thanks to benc for providing the patch. | |||
2007-05-23 | (svn r9901) -Codechange: Decide what to do with selected land areas based on ↵ | maedhros | |
the specific variable, not how it was highlighted. | |||
2007-05-23 | (svn r9900) -Codechange: Separate the variables for how to highlight a land ↵ | maedhros | |
area and what to do with it afterwards. | |||
2007-05-21 | (svn r9897) -Codechange: prepare the toolbar for more road types. | rubidium | |
2007-05-19 | (svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you ↵ | rubidium | |
can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13. | |||
2007-05-07 | (svn r9810) -Feature: Add drag and drop removal of station tiles (Wolf01) | peter1138 | |
2007-03-07 | (svn r9050) -Codechange: Foo(void) -> Foo() | rubidium | |
2007-03-01 | (svn r8950) -Cleanup: doxygen changes. Mostly @files missing tags and a few ↵ | belugas | |
comments style. | |||
2007-02-20 | (svn r8826) -Codechange: Replace _cargoc's separate arrays with a regular ↵ | peter1138 | |
struct array (with accessor) and implement new initialization method using cargo labels. | |||
2007-01-28 | (svn r8436) -Fix | tron | |
-Feature: When linking the terraform toolbar to the build toolbars place them side by side instead of on top of each other | |||
2007-01-21 | (svn r8301) -Codechange: Move the code relating to the sign list window from ↵ | maedhros | |
graph_gui.cpp to a file of its own: signs_gui.cpp. | |||
2007-01-10 | (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, ↵ | rubidium | |
stillunknown and pv2b. | |||
2007-01-02 | (svn r7759) -Merge: makefile rewrite. This merge features: | rubidium | |
- A proper ./configure, so everything needs to be configured only once, not for every make. - Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies. - A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC. - Proper support for OSX universal binaries. - Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files. - Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files. Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy. |