Age | Commit message (Collapse) | Author |
|
Also the group string_id is irrelevant unless it is a custom name, so don't 'waste' a savegame string id.
|
|
better to use int64 variables in the string generating too instead of packing them into two int32s.
-Fix: some displays of money were wrong.
|
|
place money in some string.
|
|
- Group protection status wasn't changed via a command.
- Group renaming didn't check group owner (and in fact changed the owner,
just like renaming a sign...).
- Added owner checks to other group commands.
- Invalidate window data after the command has been completed instead of after
the command has been sent. This fixes gui issues in network play.
|
|
changing to another group making it able to perform "group" actions for "all vehicles", which would cause a crash.
|
|
can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13.
|