Age | Commit message (Collapse) | Author |
|
|
|
'Group nnn')
|
|
parameter for OnClick().
|
|
if a header require a header make it include that header
|
|
whether it succeeded or not.
-Fix: AIs did update their last cost incorrectly in network games if the cost of the DC_EXEC phase differed from the ~DC_EXEC phase.
|
|
|
|
capacity.
|
|
|
|
same twice.
|
|
custom drawing/handling input
|
|
and sticky boxes and for window captions
|
|
|
|
|
|
|
|
Window::UpdateWidgetSize().
|
|
|
|
and tooltip for scrollbars
|
|
WWT_CLOSEBOX and WWT_STICKYBOX in the nested widget arrays
|
|
from WWT_RESIZEBOX instances
|
|
WindowDesc; it's determined from the (nested) widgets
|
|
vehicle lists based on the font and the unit numbers in the list
|
|
big font and RTL aware
|
|
capacity/matrix initialisation
|
|
|
|
|
|
|
|
step-heights from BaseVehicleListWindow::DrawVehicleListItems().
|
|
used in ways that aren't always wanted, causing bugs and the like. Also with nested widgets most reasons for handling OnResize have gone.
|
|
wrong 'size') upon reiniting windows
|
|
for more consistency and distinguishability.
|
|
scrollbar wrappers
|
|
new group
|
|
currently selected group
|
|
|
|
|
|
overlaps less with vehicle images.
|
|
|
|
relatives
|
|
vehicle type specific strings for a specific message
|
|
|
|
|
|
used in the vehicle list GUIs.
|
|
in a WWT_MATRIX data field.
|
|
time, binary size and run time (with asserts disabled) should be improved
|
|
PoolItem::IsValidID() and PoolItem::Get()
|
|
PoolItem::IsValidID(index)
|
|
|
|
-Fix [FS#2864]: autopause and manual pausing conflict with eachother
-Fix: new game + pause on new game + autopause make the game not unpause on the first join
|
|
this ID' from 'some' strings and replace the string name with something more sensible.
|
|
they are basically the same thing
|