Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-08-26 | (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to ↵ | rubidium | |
some headers | |||
2010-08-02 | (svn r20303) -Feature: [NewGRF] Air drag property support for trains and ↵ | terkhen | |
road vehicles. Air drag for vehicles with air drag not set or set to zero will use a default value depending on their max speed. | |||
2010-08-02 | (svn r20299) -Add: Make trains and road vehicles use a different area value ↵ | terkhen | |
to calculate air drag. | |||
2010-04-10 | (svn r19599) -Fix [FS#3751]: Vehicles with a weight of zero crashed the game ↵ | terkhen | |
when using realistic acceleration. | |||
2010-03-06 | (svn r19343) -Codechange: Make RoadVehicle a child class of GroundVehicle. | terkhen | |
-Add: Required acceleration functions at RoadVehicle. | |||
2010-03-06 | (svn r19341) -Codechange: Move GOINGUP/GOINGDOWN flags to GroundVehicle. | terkhen | |
-Codechange: Move GetSlopeResistance to GroundVehicle. | |||
2010-03-06 | (svn r19339) -Codechange: Move acceleration functions to GroundVehicle. | terkhen | |