Age | Commit message (Expand) | Author |
2011-02-06 | (svn r21997) -Fix [FS#4473]: when the difference between force and resistance... | rubidium |
2011-01-04 | (svn r21712) -Change: Tune 'realistic' acceleration even more to make more tr... | michi_cc |
2010-12-14 | (svn r21518) -Codechange: Rename AccelerationCache to GroundVehicleCache. | terkhen |
2010-11-07 | (svn r21107) -Fix: Don't use the maximum track speed where the maximum vehicl... | michi_cc |
2010-11-07 | (svn r21106) -Change: Tuned realistic acceleration to be a bit more realistic... | michi_cc |
2010-11-06 | (svn r21092) -Codechange: Merge max speed functions. | terkhen |
2010-08-26 | (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some... | rubidium |
2010-08-02 | (svn r20303) -Feature: [NewGRF] Air drag property support for trains and road... | terkhen |
2010-08-02 | (svn r20299) -Add: Make trains and road vehicles use a different area value t... | terkhen |
2010-04-10 | (svn r19599) -Fix [FS#3751]: Vehicles with a weight of zero crashed the game ... | terkhen |
2010-03-06 | (svn r19343) -Codechange: Make RoadVehicle a child class of GroundVehicle. | terkhen |
2010-03-06 | (svn r19341) -Codechange: Move GOINGUP/GOINGDOWN flags to GroundVehicle. | terkhen |
2010-03-06 | (svn r19339) -Codechange: Move acceleration functions to GroundVehicle. | terkhen |