Age | Commit message (Collapse) | Author |
|
for more consistency and distinguishability.
|
|
too instead of complicating the graph GUI invalidate code.
|
|
|
|
virtual function
|
|
calculated wrong
|
|
|
|
although it still needs some improvements
|
|
|
|
the derived class.
|
|
relatives
|
|
Two values used intead of just one, as it gives more possibilities to those who dare...
|
|
|
|
windows
|
|
|
|
|
|
valid CargoSpecs
|
|
|
|
nested widget tree.
|
|
and cargo payment window in the window handling code (erikjanp)
|
|
PoolItem::IsValidID() and PoolItem::Get()
|
|
PoolItem::IsValidID(index)
|
|
|
|
-Fix [FS#2864]: autopause and manual pausing conflict with eachother
-Fix: new game + pause on new game + autopause make the game not unpause on the first join
|
|
DrawString.
|
|
they were multiline strings being drawn using DrawString instead of DrawStringMultiLine.
|
|
|
|
graph windows.
|
|
this ID' from 'some' strings and replace the string name with something more sensible.
|
|
enumerated value in graph legend window.
|
|
|
|
|
|
delivered cargo, and company value windows.
|
|
|
|
|
|
drawing API.
|
|
|
|
expanding them much easier (Alberth)
|
|
|
|
|
|
color and colour.
|
|
add a bit of type strictness.
|
|
|
|
|
|
(without changing the map array) and make the CompanyIDs contiguous.
-Note: 15 should be enough for now... making it any more means adding more bytes to the map array and thus wasting more bits instead of reducing the bit waste.
|
|
constants and use the proper type for a few variables.
|
|
|
|
client so it is immediatelly clear which one you are working with.
|
|
causing the payment graph to show the wrong data.
|
|
representation of another.
If you want to customize it more easily, why not a simple const of said enum value?
|
|
enum values
|