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path: root/src/goal_gui.cpp
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2021-02-14Feature: [GS] Allow non-question type windows to have no buttonsdP
2021-01-08Codechange: Remove min/max functions in favour of STL variants (#8502)Charles Pigott
2020-12-28Change: Add some style to GameScript question windows depending on the typedP
2020-07-27Codechange: Spell 'Viewport' consistentlyTechGeekNZ
Some places in the codebase misspell 'Viewport' as 'ViewPort' or 'view_port'. This patch makes everything consistent.
2020-03-22Change: Open company window when clicking on a company goal (#8033)SamuXarick
2020-03-22Fix: Ignore clicks on non-applicable global goals (#8035)SamuXarick
2019-12-21Codechange: Replace FOR_ALL_GOALS with range-based for loopsglx
2019-11-10Cleanup: Removed SVN headersS. D. Cloudt
2019-04-10Codechange: Use null pointer literal instead of the NULL macroHenry Wilson
2019-03-24Codechange: Use override specifer for overriding member declarationsHenry Wilson
This is a C++11 feature that allows the compiler to check that a virtual member declaration overrides a base-class member with the same signature. Also src/blitter/32bpp_anim_sse4.hpp +38 is no longer erroneously marked as virtual despite being a template.
2018-10-31Doc: Lots and lots of doxymentation fixesCharles Pigott
2014-04-25(svn r26509) -Codechange: replace strdup with stredup (the latter ensures ↵rubidium
the return is not NULL)
2014-04-23(svn r26482) -Codechange: add an include that allows us to undefine/redefine ↵rubidium
"unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-03-23(svn r26420) -Fix (r25623) [FS#5948]: Goal GUI failed to shade.frosch
2013-11-16(svn r26012) -Add: new goal type that show a story page when clickedzuu
2013-10-28(svn r25921) -Fix [FS#5763]: Goal and progress columns were out of sync for ↵frosch
company specific goals, if there were no global goals.
2013-09-12(svn r25759) -Fix (r25369): Set the owner flag of the goal and story windowszuu
2013-07-21(svn r25624) -Fix (r25620, r25623): Silence warningszuu
2013-07-21(svn r25623) -Fix [FS#5611] (r25296): Progress column width in goal window ↵zuu
was not updated when a string changed while the window is open
2013-07-21(svn r25622) -Codechange: Improve goal_gui comments (Alberth)zuu
2013-06-09(svn r25372) -Add: Allow opening a goal list window specific to a companyzuu
2013-06-09(svn r25370) -Fix: Make the prefix for widget constants unique for the goal ↵zuu
list window
2013-05-26(svn r25296) -Feature: Goals can now have a progress text and/or be marked ↵zuu
as completed.
2013-05-26(svn r25294) -Feature: Add another button to window title bars to resize the ↵frosch
window to its default size.
2013-05-26(svn r25290) -Add: Assign string names to notable windows.frosch
2013-05-26(svn r25287) -Codechange: Keep a reference to the WindowDesc in the Window ↵frosch
after construction.
2012-12-20(svn r24829) -Codechange: Reduce code duplication in the goal GUIzuu
2012-08-27(svn r24500) -Fix: Don't show the global goals as company goals for spectatorszuu
2012-01-21(svn r23827) -Feature [FS#4992]: [NoGo] Allow to chose the goal question ↵rubidium
window's title from a (small) set of options
2012-01-03(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp filesrubidium
2012-01-03(svn r23731) -Add: add GSGoal::Question(), to ask a question to a(ll) ↵truebrain
company(ies). It can contain random text, and at most 3 buttons from a collection of 17
2011-12-23(svn r23665) -Fix (r23664): revert, and apply other fix, which allows ↵truebrain
switching companies safely in SinglePlayer
2011-12-19(svn r23630) -Add: a Goal GUI to show your current goalstruebrain