Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-04-10 | Codechange: Use null pointer literal instead of the NULL macro | Henry Wilson | |
2013-05-27 | (svn r25299) -Feature: Allow more concurrent goals in a game | zuu | |
2013-05-26 | (svn r25296) -Feature: Goals can now have a progress text and/or be marked ↵ | zuu | |
as completed. | |||
2012-01-03 | (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed | rubidium | |
2012-01-01 | (svn r23704) -Doc: Doxygen comment fixes and additions. | alberth | |
2012-01-01 | (svn r23699) -Fix [FS#4928] (r23630): too much copy/pasting only allowed a ↵ | truebrain | |
silly low amount of goals to be created. | |||
2011-12-20 | (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the ↵ | truebrain | |
others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) | |||
2011-12-19 | (svn r23630) -Add: a Goal GUI to show your current goals | truebrain | |