Age | Commit message (Collapse) | Author |
|
Create a new blitter mode: 32bpp-sse2-anim, which is 32bpp-anim + this.
32bpp-sse2-anim is now used by default where 32bpp-anim would have been.
Also use this with the 32bpp-sse4-anim blitter.
See issue #6469.
|
|
|
|
switching blitters. (JGR)
|
|
a popup into a static message that only shows in non-release versions, just like the 'missing translations' message.
|
|
openttd.grf is now always loaded and provides all extra graphics in case the (possibly outdated) baseset does not.
orig_extra.grf contains graphics specific to the original baseset only.
|
|
multiplayer chat text is on screen.
|
|
|
|
modes.
-Remove: [win32] fullscreen_bpp setting, which is replaced by above setting.
-Change: Disable usage of 8bpp blitters and video modes by default. Many modern OS and hardware cause issues with those.
|
|
"unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
|
|
so the non-animated optimizations can actually be used in an easy manner (based on patch by MJP)
|
|
32bpp-sse4-anim blitter (MJP)
|
|
|
|
Eagle_rainbow)
|
|
blitters.
|
|
|
|
bytes of the file.
|
|
|
|
parameter to determine what to do
|
|
NewGRF indication.
|
|
blitter which OpenTTD uses to decide which blitter to load.
|
|
code of loading old style GRFs
|
|
|
|
|
|
for their directory
|
|
|
|
-Remove: the '-i' option for palette selection.
|
|
base grf.
|
|
for NewGRFs without action 14 palette information; this makes the default choice independent from the used base graphics and '-i' option.
|
|
|
|
some headers
|
|
changing base graphics, so the cursor does not glitch if it becomes bigger.
|
|
only providing the "extra" base graphics in one palette and doing the conversion upon loading; the conversion has existed for a while, but now the NewGRF can tell its palette using Action 14 thus it can enable the conversion for only that NewGRF.
|
|
|
|
bitmask/bitset
|
|
were unreadable
|
|
sure all members are properly initialized
|
|
caused segfaults
|
|
load the NoMusic/NoSound sets when there is another set
|
|
if a header require a header make it include that header
|
|
|
|
to find them. Also refer to the readme in some error messages.
|
|
|
|
|
|
|
|
|
|
|
|
3rdparty directory.
|
|
files. If (at least) one data file is missing do not consider the set to be useable. Do also no autodetect sets with missing files.
|
|
error message it
outputs. This makes the function return faster in the common case when all
files are in order, by not doing another set of MD5 checks.
|
|
|