Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-01-07 | Add: Filled polygon drawing function | Niels Martin Hansen | |
2019-12-23 | Add: a TextColour flag to ignore colour changes from strings | glx | |
2019-11-25 | Fix: Do not refer to a function in the documentation that was removed years ↵ | stormcone | |
ago (#7844) The 'DoDrawString' was removed with this commit: f11300d | |||
2019-11-10 | Cleanup: Removed SVN headers | S. D. Cloudt | |
2019-09-29 | Fix: Some typos found using codespell | JMcKiern | |
2019-04-29 | Codechange: Remove PauseModeByte | Charles Pigott | |
2019-04-29 | Codechange: Set ZoomLevel's base type to byte instead of using ZoomLevelByte | Charles Pigott | |
2019-04-18 | Codechange: use std::vector for _resolutions | glx | |
2019-04-10 | Codechange: Use null pointer literal instead of the NULL macro | Henry Wilson | |
2019-04-09 | Codechange: Replace AutoDeleteSmallVector with direct std::vector use in ↵ | Michael Lutz | |
text layout code. | |||
2019-04-09 | Codechange: Store text layout runs directly as values in a std::vector ↵ | Michael Lutz | |
instead of heap allocated. This reduces memory allocations and heap fragmentation. | |||
2019-04-06 | Codechange: Use platform independent C++11 function for sleeping on a thread. | Michael Lutz | |
2019-04-06 | Codechange: Replace custom mutex code with C++11 mutex'es. | Michael Lutz | |
A conforming compiler with a valid <mutex>-header is expected. Most parts of the code assume that locking a mutex will never fail unexpectedly, which is generally true on all common platforms that don't just pretend to be C++11. The use of condition variables in driver code is checked. | |||
2019-03-28 | Fix: MSVC warnings (#7423) | glx22 | |
2019-03-26 | Codechange: Replaced SmallVector::[Begin|End]() with std alternatives | Henry Wilson | |
2019-03-26 | Codechange: Replaced SmallVector::Include() with include() | Henry Wilson | |
2019-03-26 | Codechange: Replace SmallVector::Length() with std::vector::size() | Henry Wilson | |
2019-03-20 | Remove: ENABLE_NETWORK switch | Patric Stout | |
This switch has been a pain for years. Often disabling broke compilation, as no developer compiles OpenTTD without, neither do any of our official binaries. Additionaly, it has grown so hugely in our codebase, that it clearly shows that the current solution was a poor one. 350+ instances of "#ifdef ENABLE_NETWORK" were in the code, of which only ~30 in the networking code itself. The rest were all around the code to do the right thing, from GUI to NewGRF. A more proper solution would be to stub all the functions, and make sure the rest of the code can simply assume network is available. This was also partially done, and most variables were correct if networking was disabled. Despite that, often the #ifdefs were still used. With the recent removal of DOS, there is also no platform anymore which we support where networking isn't working out-of-the-box. All in all, it is time to remove the ENABLE_NETWORK switch. No replacement is planned, but if you feel we really need this option, we welcome any Pull Request which implements this in a way that doesn't crawl through the code like this diff shows we used to. | |||
2019-02-24 | Fix #7266: Reorder reinitialization of caches when changing font zoom level. ↵ | PeterN | |
(#7273) | |||
2019-02-23 | Feature: Add option to adjust font size separately from GUI size. (#7003) | Greg Carlin | |
Adds an option in the "Game Options" next to "Interface Size" called "Font Size". Available options are normal, double, and quad. | |||
2019-01-25 | Fix #7007: deadlock when launched with -n switch | glx | |
2018-10-31 | Doc: Lots and lots of doxymentation fixes | Charles Pigott | |
2018-06-24 | Fix: Poor contrast in cargo dest flow legend window cargo labels. | Jonathan G Rennison | |
Select foreground colour depending on the brightness of the background. Previously all cargo labels were rendered using black text, even the background cargo colour was dark/black. As an example: FIRS coal was black text on a black background. | |||
2018-04-29 | Remove: WinCE support | Patric Stout | |
2016-08-15 | (svn r27628) -Codechange: Prepare for drawing cursors consisting of multiple ↵ | frosch | |
sprites. | |||
2016-08-15 | (svn r27627) -Codechange: Deduplicate some cursor magic into SetMouseCursorBusy. | frosch | |
2015-08-10 | (svn r27381) -Fix: Warnings due to C++11 requirements for explicit narrowing ↵ | michi_cc | |
conversions in initializer lists. | |||
2015-07-26 | (svn r27340) -Fix [FS#6338]: Silence warning by moving _string_colourmap to ↵ | frosch | |
a file no its own. (Cif) | |||
2015-06-28 | (svn r27324) -Fix: Remove corner-case optimisation for line drawing, which ↵ | frosch | |
failed for dashed lines. (noticed by adf88) | |||
2015-06-28 | (svn r27323) -Fix: Spelling. | frosch | |
2015-06-28 | (svn r27322) -Fix: Clipping of inclined lines did not account for the ↵ | frosch | |
'horizontal width' being bigger than the 'real width'. (adf88) | |||
2015-02-28 | (svn r27172) -Fix [FS#6238] (r27167): Apparently Windows randomly drops ↵ | frosch | |
SetCursorPos calls. According to internet due to incorrect/missing synchronisation in threads accessing the event queue. | |||
2015-02-22 | (svn r27167) -Fix: [SDL, Windows] Right-mouse-button scrolling ↵ | frosch | |
scrolled/jumped way to far, when OpenTTD lagged during mouse event processing. | |||
2015-02-01 | (svn r27134) -Codechange: Simplify GUI scaling by adding UnScaleGUI() and ↵ | frosch | |
ScaleGUITrad(). | |||
2014-10-12 | (svn r27004) -Codechange: Make GUI size apply to (sprite-font) text as well. | peter1138 | |
2014-10-11 | (svn r26990) -Feature: Add option to choose normal, double or quad-size ↵ | peter1138 | |
interface. | |||
2014-10-06 | (svn r26969) -Fix (r26869): black palette didn't work very well with ↵ | rubidium | |
unmasked 32bpp sprites | |||
2014-10-05 | (svn r26965) -Codechange: Add palette bit to indicate that palette is ↵ | peter1138 | |
actually a text colour remap, and draw closebox as a sprite, using said bit. Change news popup to use closebox widget for its closebox. | |||
2014-09-07 | (svn r26792) -Fix: TC_NO_SHADE did not work for 32bpp text rendering. | frosch | |
2014-04-28 | (svn r26538) -Codechange: remove double accounting of the drivers | rubidium | |
2014-04-27 | (svn r26522) -Add: A config-file-only setting to disable usage of 8bpp video ↵ | frosch | |
modes. -Remove: [win32] fullscreen_bpp setting, which is replaced by above setting. -Change: Disable usage of 8bpp blitters and video modes by default. Many modern OS and hardware cause issues with those. | |||
2014-04-23 | (svn r26482) -Codechange: add an include that allows us to undefine/redefine ↵ | rubidium | |
"unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values | |||
2014-04-16 | (svn r26467) -Fix: Include shadow on ... | peter1138 | |
2014-04-13 | (svn r26463) -Fix (r10190ish): Add special handling for PALETTE_CRASH to ↵ | peter1138 | |
work for non-8bpp-mapped sprites. | |||
2014-01-02 | (svn r26209) -Codechange: remove some template magic and simplify some code | rubidium | |
2014-01-02 | (svn r26204) -Codechange: rework GfxBlitter to remove some unneeded ↵ | rubidium | |
operations when there is no sub sprite (based on patch by MJP) | |||
2014-01-02 | (svn r26203) -Codechange: unduplicate GfxMainBlitter and GfxMainBlitterViewport | rubidium | |
2013-11-16 | (svn r26018) -Codechange: since there's a wrapper for ICU functions now, we ↵ | rubidium | |
can use proper coding style for names again | |||
2013-11-16 | (svn r26016) -Codechange: prepare for some class renames | rubidium | |
2013-11-16 | (svn r26015) -Codechange: some constificaton | rubidium | |