Age | Commit message (Collapse) | Author |
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lineheight in the company GUI. This also makes the widget containing the sprite not skip drawing it, if the bounds of the widget are outside of the drawing area though the sprite actually needs drawing.
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indices with the DOS palette indices.
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-Remove: the '-i' option for palette selection.
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Blitter::DrawLine().
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more likely to be updates [d-m].
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to TextColour
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the language "list"
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ICU isn't linked and thus doesn't remove them
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some headers
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white, so they are recoloured to grey in coloured newspaper instead of blue.
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changing base graphics, so the cursor does not glitch if it becomes bigger.
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const char* instead of StringID
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missed :)
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lines simplifies code.
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DrawStringMultiLine().
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not needed further.
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variables and side effects. This also fixes the 'colour' parameter of DrawStringMultiLine().
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consisted of unrelated values use static const (u)int
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pitch measured in pixels rather than bytes.
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divisions with rounding.
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reordered text
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need to consider undrawing the chat messages
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depot
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characters flicker like a stroboscope.
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down, not 10.
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remove some unused variables
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too big
-Codechange: replace some magic numbers related to palette animation with constants
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bottom + 1, draw the string
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newlines (multi line strings) we need to (properly) handle the case when there are no spaces instead of truncating the string.
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