Age | Commit message (Collapse) | Author |
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(#7273)
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Adds an option in the "Game Options" next to "Interface Size" called "Font Size". Available options are normal, double, and quad.
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Select foreground colour depending on the brightness of the background.
Previously all cargo labels were rendered using black text, even
the background cargo colour was dark/black.
As an example: FIRS coal was black text on a black background.
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sprites.
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conversions in initializer lists.
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a file no its own. (Cif)
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failed for dashed lines. (noticed by adf88)
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'horizontal width' being bigger than the 'real width'. (adf88)
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SetCursorPos calls. According to internet due to incorrect/missing synchronisation in threads accessing the event queue.
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scrolled/jumped way to far, when OpenTTD lagged during mouse event processing.
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ScaleGUITrad().
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interface.
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unmasked 32bpp sprites
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actually a text colour remap, and draw closebox as a sprite, using said bit. Change news popup to use closebox widget for its closebox.
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modes.
-Remove: [win32] fullscreen_bpp setting, which is replaced by above setting.
-Change: Disable usage of 8bpp blitters and video modes by default. Many modern OS and hardware cause issues with those.
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"unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
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work for non-8bpp-mapped sprites.
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operations when there is no sub sprite (based on patch by MJP)
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can use proper coding style for names again
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textfile GUI (LordAro)
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string.
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linebreaks is visible before computing the layouting. This skips around 2/3 of layout computations in usual-sized list-like windows.
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the trailing space was added (in case a newline was added). This caused the width to be more than the requested width, but it would still be drawn correctly
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the text advancement.
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(or rather a newline was added) too early
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_max_char_width.
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and Thai)
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than default fonts, so get rid of it
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