Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-02-01 | (svn r8524) -Cleanup: Ala r8509 add some enum names to the generate ↵ | Darkvater | |
landscape window | |||
2007-02-01 | (svn r8522) -Regression (r8512): The flat/random window moved the to ↵ | Darkvater | |
scenario editor did not use the right settings for generating land | |||
2007-02-01 | (svn r8512) -Codechange: From the intro window enter the scenario editor. ↵ | Darkvater | |
From the scenario editor dialog, remove the 'load heightmap' option and put that with the other options like 'load scenario', 'save scenario', etc. Play a little bit with positioning of elements inside the scenario editor dialog so it looks better. | |||
2007-02-01 | (svn r8511) -Codechange: make WindowClass an enumerated value. | rubidium | |
2007-02-01 | (svn r8509) -Cleanup: Add some enum names to the create scenario window | Darkvater | |
2007-01-14 | (svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit ↵ | peter1138 | |
values. This lets us increase the sprite width from 14 to up to 29 bits, effectively nulling the old sprite limit. Table changes in next commit. | |||
2007-01-10 | (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, ↵ | rubidium | |
stillunknown and pv2b. | |||
2007-01-10 | (svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files ↵ | KUDr | |
renamed to .cpp) |