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Erich/openttd
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sloped-stations
sloped-stations-original
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underground-plus-others-original
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genworld_gui.cpp
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2007-04-17
(svn r9662) -Documentation: Doxygen corrections and @file omissions
belugas
2007-03-22
(svn r9400) -Codechange: Use some more representative enum names for ↵
belugas
landscape types.
2007-03-07
(svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {};
rubidium
2007-03-07
(svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
2007-03-01
(svn r8950) -Cleanup: doxygen changes. Mostly @files missing tags and a few ↵
belugas
comments style.
2007-02-01
(svn r8524) -Cleanup: Ala r8509 add some enum names to the generate ↵
Darkvater
landscape window
2007-02-01
(svn r8522) -Regression (r8512): The flat/random window moved the to ↵
Darkvater
scenario editor did not use the right settings for generating land
2007-02-01
(svn r8512) -Codechange: From the intro window enter the scenario editor. ↵
Darkvater
From the scenario editor dialog, remove the 'load heightmap' option and put that with the other options like 'load scenario', 'save scenario', etc. Play a little bit with positioning of elements inside the scenario editor dialog so it looks better.
2007-02-01
(svn r8511) -Codechange: make WindowClass an enumerated value.
rubidium
2007-02-01
(svn r8509) -Cleanup: Add some enum names to the create scenario window
Darkvater
2007-01-14
(svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit ↵
peter1138
values. This lets us increase the sprite width from 14 to up to 29 bits, effectively nulling the old sprite limit. Table changes in next commit.
2007-01-10
(svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, ↵
rubidium
stillunknown and pv2b.
2007-01-10
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files ↵
KUDr
renamed to .cpp)